return { uiEffect = "", name = "弹药充足", cd = 0, picture = "0", aniEffect = "", desc = "弹药充足", painting = 0, id = 200, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHelp", arg_list = { buff_id = 201 } } } }