return { uiEffect = "", name = "盾击破消除", cd = 0, aniEffect = "", desc = "盾击破消除", painting = 1, id = 19452, castCV = "skill", effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 19452 } } } }