return { uiEffect = "", name = "", cd = 0, picture = "0", aniEffect = "", desc = "", painting = 0, id = 14731, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = "TargetSelf", arg_list = { maxHPRatio = 0.01 } } } }