return { uiEffect = "", name = "灭火", cd = 0, castCV = "", picture = "1", desc = "", painting = 0, id = 13721, icon = 13720, aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerVanguardFleet", arg_list = { buff_id = 13725 } } } }