return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64551, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64561, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64552, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64562, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64553, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64563, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64554, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64564, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64555, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64565, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64556, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64566, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64557, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64567, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64558, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64568, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64559, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64569, emitter = "BattleBulletEmitter" } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64560, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64570, emitter = "BattleBulletEmitter" } } } }, uiEffect = "", name = "", cd = 0, picture = "0", desc = "", painting = 1, id = 107071, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64551, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 64561, emitter = "BattleBulletEmitter" } } } }