return { id = "WorldG125", events = { { alpha = 0.3, style = { text = "G.M系统已开启,周边区域中的各类事件将以不同标记的形式显示在系统的可视化面板上。", mode = 2, dir = 1, char = "1", posY = 211.02, posX = 328.22, ui = { path = "OverlayCamera/Overlay/UIMain/top/adapt/right_stage/compass_panel" } } }, { style = { text = "此处显示有海域中累积战斗次数,可以为某些舰船技能是否生效提供参考。", mode = 2, dir = -1, char = "1", posY = 211.02, posX = 328.22 }, showSign = { type = 2, signList = { { signType = 4 } }, clickUI = { path = "OverlayCamera/Overlay/UIMain/top/adapt/right_stage/compass_panel/btn_defeat", sizeDeltaPlus = { 40, 20 } } } }, { alpha = 0.3, ui = { path = "OverlayCamera/Overlay/UIMain/top/adapt/right_stage/compass_panel/btn_order", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = -43.7, rotateX = 0, rotateZ = 0, posX = 56.19 } } }, { delay = 1.5, code = { "playStory" }, stories = { "GWORLD103C" } }, { alpha = 0.3, ui = { path = "OverlayCamera/Overlay/UIMain/SVOrderPanel(Clone)/adapt/order_list/fov/type_enable", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = 0, rotateX = 0, rotateZ = 0, posX = 0 } } }, { alpha = 0.3, ui = { path = "OverlayCamera/Overlay/UIMain/Msgbox/window/button_container/btn_confirm", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = 0, rotateX = 0, rotateZ = 0, posX = 0 } } } } }