return {
id = "SYG003",
events = {
{
alpha = 0.284,
style = {
text = "军事委托从这里进入",
mode = 2,
dir = 1,
posY = 89.6,
posX = 186.59
},
ui = {
pathIndex = -1,
path = "/OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn",
onClick = function ()
pg.m02:sendNotification(GAME.GO_SCENE, SCENE.LEVEL, {
mapIdx = 1,
noRecord = true
})
end,
triggerType = {
1
},
fingerPos = {
posY = -4.24,
posX = 28.95
}
}
},
{
alpha = 0.485,
style = {
text = "前往军事委托",
mode = 2,
dir = 1,
posY = 0,
posX = 0
},
ui = {
pathIndex = -1,
path = "/UICamera/Canvas/UIMain/LevelMainScene(Clone)/main/right_chapter/event_btns/event_container/btn_task",
triggerType = {
1
},
fingerPos = {
posY = 0,
posX = 65.6
}
}
},
{
alpha = 0.563,
style = {
text = "这里显示着今日的所有委托,每个委托耗时不同,消耗与奖励也不同",
mode = 2,
dir = -1,
posY = 0,
posX = 0
}
},
{
alpha = 0.636,
style = {
text = "点击看看详细要求吧",
mode = 2,
dir = 1,
posY = -69.9,
posX = -271.7
},
ui = {
pathIndex = 0,
delay = 1,
eventIndex = 1,
path = "/UICamera/Canvas/UIMain/EventUI(Clone)/scrollRect$/content",
triggerType = {
1
},
fingerPos = {
posY = 0,
posX = 65.6
}
}
},
{
alpha = 0.419,
style = {
text = "点击这里能看到当前的紧急委托",
mode = 2,
dir = -1,
posY = 175.56,
posX = -231.6
},
ui = {
pathIndex = -1,
path = "/UICamera/Canvas/UIMain/EventUI(Clone)/blur_panel/adapt/left_length/frame/scroll_rect/tagRoot/urgency_btn",
triggerType = {
2
},
fingerPos = {
posY = -28.49,
posX = 58.24
}
}
},
{
alpha = 0.351,
style = {
text = "紧急委托会在出击战斗时随机出现,并且有时间限制,记得查看哦",
mode = 2,
dir = -1,
posY = 0,
posX = 0
}
}
}
}