return { id = "SYG003", events = { { alpha = 0.284, style = { text = "军事委托从这里进入", mode = 2, dir = 1, posY = 89.6, posX = 186.59 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn", onClick = function () pg.m02:sendNotification(GAME.GO_SCENE, SCENE.LEVEL, { mapIdx = 1, noRecord = true }) end, triggerType = { 1 }, fingerPos = { posY = -4.24, posX = 28.95 } } }, { alpha = 0.485, style = { text = "前往军事委托", mode = 2, dir = 1, posY = 0, posX = 0 }, ui = { pathIndex = -1, path = "/UICamera/Canvas/UIMain/LevelMainScene(Clone)/main/right_chapter/event_btns/event_container/btn_task", triggerType = { 1 }, fingerPos = { posY = 0, posX = 65.6 } } }, { alpha = 0.563, style = { text = "这里显示着今日的所有委托,每个委托耗时不同,消耗与奖励也不同", mode = 2, dir = -1, posY = 0, posX = 0 } }, { alpha = 0.636, style = { text = "点击看看详细要求吧", mode = 2, dir = 1, posY = -69.9, posX = -271.7 }, ui = { pathIndex = 0, delay = 1, eventIndex = 1, path = "/UICamera/Canvas/UIMain/EventUI(Clone)/scrollRect$/content", triggerType = { 1 }, fingerPos = { posY = 0, posX = 65.6 } } }, { alpha = 0.419, style = { text = "点击这里能看到当前的紧急委托", mode = 2, dir = -1, posY = 175.56, posX = -231.6 }, ui = { pathIndex = -1, path = "/UICamera/Canvas/UIMain/EventUI(Clone)/blur_panel/adapt/left_length/frame/scroll_rect/tagRoot/urgency_btn", triggerType = { 2 }, fingerPos = { posY = -28.49, posX = 58.24 } } }, { alpha = 0.351, style = { text = "紧急委托会在出击战斗时随机出现,并且有时间限制,记得查看哦", mode = 2, dir = -1, posY = 0, posX = 0 } } } }