return { id = "S007", events = { { alpha = 0.422, code = 2, style = { text = "接下来我们的任务是支援白鹰航空舰队的作战演习 请点击出击", mode = 2, dir = 1, posY = 0, posX = 0 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn", triggerType = { 1 }, fingerPos = { posY = -18.1, posX = 68.35 } } }, { code = 2, waitScene = "LevelScene", alpha = 0.277, style = { text = "索敌结果显示了大黄蜂可能出现的位置,让我们朝着目标点前进吧~", mode = 2, dir = 1, posY = 0, posX = 0 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/top/LevelStageView(Clone)/bottom_stage/normal/func_button", triggerType = { 1 }, fingerPos = { posY = -29.71, posX = 25.08 } } }, { alpha = 0.297, code = 1, style = { text = "这次,我们先试试规避敌人吧", mode = 2, dir = 1, posY = -295, posX = -297 }, baseui = { path = "OverlayCamera/Overlay/UIMain/top/LevelAmbushView(Clone)/window/dodge_button" } }, { alpha = 0.303, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/top/LevelAmbushView(Clone)/window/dodge_button", triggerType = { 1 }, fingerPos = { posY = -23.85, posX = 23.79 } } } } }