return { id = 3001201, bgm = "nagato-boss", stages = { { stageIndex = 1, failCondition = 1, timeCount = 300, backGroundStageID = 1, passCondition = 1, totalArea = { -75, 20, 90, 70 }, playerArea = { -75, 20, 42, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 0, waveIndex = 201, conditionType = 1, preWaves = {}, triggerParams = {}, spawn = { { monsterTemplateID = 10106401, delay = 0, moveCast = true, corrdinate = { -15, 0, 35 }, bossData = { hpBarNum = 100, icon = "changmen" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 2, addWeapon = { 571001 } }, { index = 1, switchType = 1, switchTo = 2, switchParam = 2 }, { switchType = 1, switchTo = 3, index = 2, switchParam = 0.5, removeWeapon = { 571031, 571001 } }, { switchParam = 1, switchTo = 4, index = 3, switchType = 1, setAI = 90024, addWeapon = { 571031 } }, { index = 4, switchType = 1, switchTo = 5, switchParam = 1.5 }, { switchType = 1, switchTo = 6, index = 5, switchParam = 4.5, removeWeapon = { 571031, 571001 } }, { switchType = 1, switchTo = 7, index = 6, switchParam = 2, addWeapon = { 571031 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 5, removeWeapon = { 571031 } }, { switchParam = 4, switchTo = 9, index = 8, switchType = 1, removeWeapon = { 571031 }, addWeapon = { 571021 } }, { switchType = 1, switchTo = 10, index = 9, switchParam = 1, removeWeapon = { 571021 } }, { switchType = 1, switchTo = 11, index = 10, switchParam = 4, addWeapon = { 571042 } }, { switchType = 1, switchTo = 100, index = 11, switchParam = 2, removeWeapon = { 571042 } }, { switchParam = 9, switchTo = 12, index = 100, switchType = 1, removeWeapon = { 571042 }, addWeapon = { 571042 } }, { switchType = 1, switchTo = 13, index = 12, switchParam = 1, removeWeapon = { 571051, 571052, 571042 } }, { switchType = 1, switchTo = 14, index = 13, switchParam = 9, addWeapon = { 571021 } }, { switchType = 1, switchTo = 15, index = 14, switchParam = 1, removeWeapon = { 571021 } }, { switchType = 1, switchTo = 17, index = 15, switchParam = 10, addWeapon = { 571042 } }, { switchType = 1, switchTo = 18, index = 17, switchParam = 1, removeWeapon = { 571042, 571053, 571021 } }, { switchType = 1, switchTo = 19, index = 18, switchParam = 12, addWeapon = { 571021, 571042 } }, { switchType = 1, switchTo = 20, index = 19, switchParam = 1, removeWeapon = { 570431, 571042, 571021 } }, { switchParam = 13, switchTo = 23, index = 20, switchType = 1, setAI = 90024, addWeapon = { 571031 } }, { switchType = 1, switchTo = 24, index = 23, switchParam = 1, removeWeapon = { 571042, 571053, 571021, 571042, 571031 } }, { switchType = 1, switchTo = 25, index = 24, switchParam = 4, addWeapon = { 571021, 571042 } }, { index = 25, switchType = 1, switchTo = 110, switchParam = 12 }, { switchType = 1, switchTo = 111, index = 110, switchParam = 1, removeWeapon = { 570431, 571042, 571021 } }, { switchType = 1, switchTo = 112, index = 111, switchParam = 2, addWeapon = { 571031, 571042 } }, { index = 112, switchType = 1, switchTo = 113, switchParam = 10 }, { switchParam = 4, switchTo = 114, index = 113, switchType = 1, removeWeapon = { 571031, 571042 }, addWeapon = { 571021, 571042 } }, { index = 114, switchType = 1, switchTo = 19, switchParam = 12 } } }, { monsterTemplateID = 10106402, delay = 0, moveCast = true, corrdinate = { -15, 0, 75 }, bossData = { hpBarNum = 100, icon = "luao" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 2, addWeapon = { 571031 } }, { index = 1, switchType = 1, switchTo = 2, switchParam = 2 }, { switchType = 1, switchTo = 3, index = 2, switchParam = 0.5, removeWeapon = { 571031, 571001 } }, { switchParam = 1, switchTo = 4, index = 3, switchType = 1, setAI = 90024, addWeapon = { 571001 } }, { index = 4, switchType = 1, switchTo = 5, switchParam = 1.5 }, { switchType = 1, switchTo = 6, index = 5, switchParam = 1, removeWeapon = { 571031, 571001 } }, { switchParam = 3, switchTo = 7, index = 6, switchType = 1, setAI = 20006, addWeapon = { 571051 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 3.5, addWeapon = { 571052 } }, { switchParam = 8, switchTo = 9, index = 8, switchType = 1, setAI = 90024, removeWeapon = { 571051, 571052 }, addWeapon = { 571012 } }, { switchType = 1, switchTo = 10, index = 9, switchParam = 1, removeWeapon = { 571012 } }, { index = 10, switchType = 1, switchTo = 11, switchParam = 4 }, { switchParam = 2, switchTo = 100, index = 11, switchType = 1, setAI = 20006, addWeapon = { 571051 } }, { switchParam = 9, switchTo = 12, index = 100, switchType = 1, removeWeapon = { 571042 }, addWeapon = { 571052 } }, { switchParam = 1, switchTo = 13, index = 12, switchType = 1, setAI = 90024, removeWeapon = { 571051, 571052, 571042 } }, { switchType = 1, switchTo = 14, index = 13, switchParam = 9, addWeapon = { 571014 } }, { switchType = 1, switchTo = 15, index = 14, switchParam = 1, removeWeapon = { 571014 } }, { switchType = 1, switchTo = 17, index = 15, switchParam = 10, addWeapon = { 571053 } }, { switchType = 1, switchTo = 18, index = 17, switchParam = 1, removeWeapon = { 571042, 571053 } }, { switchType = 1, switchTo = 19, index = 18, switchParam = 12, addWeapon = { 571014 } }, { switchType = 1, switchTo = 20, index = 19, switchParam = 1, removeWeapon = { 571014 } }, { switchParam = 13, switchTo = 23, index = 20, switchType = 1, setAI = 90024, addWeapon = { 571053 } }, { switchType = 1, switchTo = 24, index = 23, switchParam = 1, removeWeapon = { 571053 } }, { switchType = 1, switchTo = 25, index = 24, switchParam = 4, addWeapon = { 571014 } }, { index = 25, switchType = 1, switchTo = 110, switchParam = 12 }, { switchType = 1, switchTo = 111, index = 110, switchParam = 1, removeWeapon = { 571014 } }, { switchParam = 2, switchTo = 112, index = 111, switchType = 1, setAI = 20006, addWeapon = { 571051 } }, { switchParam = 10, switchTo = 113, index = 112, switchType = 1, removeWeapon = { 571042 }, addWeapon = { 571052 } }, { switchParam = 4, switchTo = 114, index = 113, switchType = 1, setAI = 90024, removeWeapon = { 571051, 571052 }, addWeapon = { 571014 } }, { index = 114, switchType = 1, switchTo = 19, switchParam = 12 } } } } }, { triggerType = 8, key = true, waveIndex = 900, preWaves = { 201 }, triggerParams = {} } } } }, fleet_prefab = {} }