return { map_id = 10001, id = 296034, stages = { { stageIndex = 1, failCondition = 1, timeCount = 80, backGroundStageID = 1, passCondition = 1, totalArea = { -80, 20, 90, 70 }, playerArea = { -80, 20, 45, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { score = 0, monsterTemplateID = 295034, delay = 0, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = { 8888 }, bossData = { hpBarNum = 100, icon = "heihailunna" }, phase = { { switchParam = 1.5, switchTo = 1, index = 0, switchType = 1, setAI = 20006, addWeapon = {} }, { switchParam = 1.8, switchTo = 2, index = 1, switchType = 1, setAI = 10001, addWeapon = { 2966001, 2966069 }, removeWeapon = {} }, { switchParam = 1, switchTo = 3, index = 2, switchType = 1, addWeapon = { 2966011 }, removeWeapon = { 2966001, 2966069 } }, { switchType = 1, switchParam = 2, index = 3, switchTo = 4, setAI = 70151, addBuff = { 8887 }, addWeapon = { 2966001, 2966021 }, removeWeapon = {} }, { switchType = 1, switchParam = 2, index = 4, switchTo = 5, setAI = 20006, removeBuff = {}, addWeapon = {}, removeWeapon = { 2966021 } }, { switchType = 1, switchParam = 1.5, index = 5, switchTo = 6, setAI = 70093, removeBuff = { 8887 }, addWeapon = {}, removeWeapon = { 2966001, 2966011 } }, { switchType = 1, switchParam = 3, index = 6, switchTo = 7, removeBuff = {}, addWeapon = { 2966031 }, removeWeapon = {} }, { switchType = 1, switchParam = 2, index = 7, switchTo = 8, setAI = 70151, addBuff = { 8887 }, addWeapon = { 2966021 }, removeWeapon = {} }, { switchType = 1, switchParam = 0.3, index = 8, switchTo = 9, setAI = 10001, removeBuff = {}, addWeapon = {}, removeWeapon = { 2966021, 2966031 } }, { switchType = 1, switchParam = 2, index = 9, switchTo = 10, setAI = 70152, addBuff = {}, addWeapon = { 2966021 }, removeWeapon = {} }, { switchType = 1, switchParam = 1, index = 10, switchTo = 11, setAI = 20006, removeBuff = {}, addWeapon = {}, removeWeapon = { 2966021 } }, { switchType = 1, switchParam = 3, index = 11, switchTo = 12, setAI = 70093, removeBuff = { 8887 }, addWeapon = { 2966041 }, removeWeapon = {} }, { switchParam = 10, switchTo = 13, index = 12, switchType = 1, setAI = 10001, addWeapon = { 2966051, 2966061 }, removeWeapon = {} }, { switchType = 1, switchParam = 1, index = 13, switchTo = 14, setAI = 70093, addBuff = { 8831 }, addWeapon = {}, removeWeapon = { 2966041, 2966051, 2966061 } }, { switchType = 1, switchParam = 2, index = 14, switchTo = 15, addBuff = { 8897 }, addWeapon = {}, removeWeapon = {} }, { switchParam = 4, switchTo = 16, index = 15, switchType = 1, addWeapon = { 2966081, 2966091, 2966068 }, removeWeapon = {} }, { switchParam = 0.5, switchTo = 17, index = 16, switchType = 1, setAI = 10001, addWeapon = {}, removeWeapon = { 2966081, 2966091, 2966068 } }, { switchParam = 4, switchTo = 18, index = 17, switchType = 1, setAI = 20006, addWeapon = { 2966101, 2966111, 2966121, 2966068 }, removeWeapon = {} }, { switchParam = 2, switchTo = 19, index = 18, switchType = 1, setAI = 70093, addWeapon = {}, removeWeapon = { 2966101, 2966111, 2966121, 2966068 } }, { switchParam = 10, switchTo = 20, index = 19, switchType = 1, setAI = 10001, addWeapon = { 2966151, 2966161 }, removeWeapon = {} }, { switchParam = 2, switchTo = 21, index = 20, switchType = 1, setAI = 70093, addWeapon = {}, removeWeapon = { 2966151, 2966161 } }, { switchParam = 2, switchTo = 22, index = 21, switchType = 1, addWeapon = { 2966171 }, removeWeapon = {} }, { switchParam = 5, switchTo = 23, index = 22, switchType = 1, setAI = 10001, addWeapon = {}, removeWeapon = {} }, { switchParam = 4, switchTo = 24, index = 23, switchType = 1, setAI = 20006, addWeapon = { 2966081, 2966091, 2966068 }, removeWeapon = { 2966171 } }, { switchParam = 0.5, switchTo = 25, index = 24, switchType = 1, setAI = 10001, addWeapon = {}, removeWeapon = { 2966081, 2966091, 2966068 } }, { switchParam = 5, switchTo = 26, index = 25, switchType = 1, setAI = 20006, addWeapon = { 2966101, 2966111, 2966121, 2966068 }, removeWeapon = {} }, { switchParam = 200, switchTo = 1, index = 26, switchType = 1, setAI = 10001, addWeapon = {}, removeWeapon = { 2966101, 2966111, 2966121, 2966068 } } } } } }, { triggerType = 0, waveIndex = 2003, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 295904, score = 0, delay = 2, moveCast = true, corrdinate = { 80, 0, 55 }, buffList = { 8890 } }, { monsterTemplateID = 295904, score = 0, delay = 33, moveCast = true, corrdinate = { -30, 0, 70 }, buffList = { 8895 } }, { monsterTemplateID = 295904, score = 0, delay = 41, moveCast = true, corrdinate = { -82, 0, 10 }, buffList = { 8896 }, phase = { { switchParam = 1.5, switchTo = 1, index = 0, switchType = 1, setAI = 20006, addWeapon = {} }, { switchParam = 5, switchTo = 2, index = 1, switchType = 1, setAI = 70153, addWeapon = { 2966131 } }, { switchParam = 1, switchTo = 3, index = 2, switchType = 1, setAI = 20006, removeWeapon = { 2966131 } }, { switchParam = 5, switchTo = 4, index = 3, switchType = 1, setAI = 70153, addWeapon = { 2966131 } }, { switchParam = 1, switchTo = 5, index = 4, switchType = 1, setAI = 20006, removeWeapon = { 2966131 } }, { switchParam = 5, switchTo = 6, index = 5, switchType = 1, setAI = 70153, addWeapon = { 2966131 } }, { switchParam = 301, switchTo = 7, index = 6, switchType = 1, setAI = 20006, removeWeapon = { 2966131 } }, { switchParam = 5, switchTo = 8, index = 7, switchType = 1, setAI = 70153, addWeapon = { 2966131 } }, { switchParam = 301, switchTo = 1, index = 8, switchType = 1, setAI = 20006, removeWeapon = { 2966131 } } } }, { monsterTemplateID = 295904, score = 0, delay = 41, moveCast = true, corrdinate = { -82, 0, 25 }, buffList = { 8896 }, phase = { { switchParam = 2.1, switchTo = 1, index = 0, switchType = 1, setAI = 20006, addWeapon = {} }, { switchParam = 5, switchTo = 2, index = 1, switchType = 1, setAI = 70154, addWeapon = { 2966141 } }, { switchParam = 0.85, switchTo = 3, index = 2, switchType = 1, setAI = 20006, removeWeapon = { 2966141 } }, { switchParam = 5, switchTo = 4, index = 3, switchType = 1, setAI = 70154, addWeapon = { 2966141 } }, { switchParam = 0.85, switchTo = 5, index = 4, switchType = 1, setAI = 20006, removeWeapon = { 2966141 } }, { switchParam = 5, switchTo = 6, index = 5, switchType = 1, setAI = 70154, addWeapon = { 2966141 } }, { switchParam = 301, switchTo = 7, index = 6, switchType = 1, setAI = 20006, removeWeapon = { 2966141 } }, { switchParam = 5, switchTo = 8, index = 7, switchType = 1, setAI = 70154, addWeapon = { 2966141 } }, { switchParam = 301, switchTo = 1, index = 8, switchType = 1, setAI = 20006, removeWeapon = { 2966141 } } } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 101 }, triggerParams = {} } } } }, fleet_prefab = {} }