return { lose_condition = 1, win_condition = 1, map_id = 10001, type = 1, id = 210000, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 202, preWaves = {}, triggerParams = { timeout = 160 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 295001, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, bossData = { hpBarNum = 100, icon = "unknown3" }, phase = { { index = 0, setAI = 10001, addWeapon = { 2960100 }, switchType = { 1, 2 }, switchParam = { 80, 0.2 }, switchTo = { 1, 3 } }, { switchType = 1, switchTo = 1, index = 1, switchParam = 200, addBuff = { 30000003 } }, { switchParam = 15, switchTo = 3, index = 2, switchType = 1, removeWeapon = { 2004201 }, addWeapon = { 2004202, 2004260 } }, { switchType = 1, switchTo = 4, index = 3, switchParam = 80, addBuff = { 79012 } }, { switchType = 1, switchTo = 5, index = 4, switchParam = 100, addBuff = { 79001, 8050, 8051 } }, { switchType = 1, switchTo = 6, index = 5, switchParam = 1, removeWeapon = { 2140018 } }, { switchType = 1, switchTo = 7, index = 6, switchParam = 20, addWeapon = { 2140021 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 1, removeWeapon = { 2140021 } }, { switchType = 1, switchTo = 9, index = 8, switchParam = 20, addWeapon = { 2140016, 2140022 } }, { switchType = 1, switchTo = 10, index = 9, switchParam = 1, removeWeapon = { 2140016, 2140022 } }, { switchType = 1, switchTo = 11, index = 10, switchParam = 20, addWeapon = { 2140018, 2140023 } }, { switchType = 1, switchTo = 12, index = 11, switchParam = 1, removeWeapon = { 2140018, 2140023 } }, { switchType = 1, switchTo = 0, index = 12, switchParam = 500, addWeapon = { 2130034, 2130035 } } } } }, airFighter = { { interval = 128, onceNumber = 6, formation = 10006, templateID = 2031010, delay = 0, totalNumber = 12, weaponID = { 1000848 }, attr = { airPower = 40, maxHP = 15, attackRating = 23 } } } }, { triggerType = 0, key = true, waveIndex = 102, conditionType = 1, preWaves = { 101, 202 }, triggerParam = {}, spawn = { { monsterTemplateID = 211001, score = 0, delay = 0, moveCast = true, corrdinate = { 20, 0, 80 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 211001, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 211001, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 35 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 211001, score = 0, delay = 0, moveCast = true, corrdinate = { 20, 0, 30 }, buffList = { 8001, 8007 } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 103 }, triggerParams = {} } } } }, fleet_prefab = {} }