return { map_id = 10001, id = 1545001, stages = { { stageIndex = 1, failCondition = 1, timeCount = 300, backGroundStageID = 1, passCondition = 1, totalArea = { -80, 20, 90, 70 }, playerArea = { -80, 20, 45, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 15005001, delay = 0, moveCast = true, reinforceDelay = 6, corrdinate = { -15, 0, 55 }, buffList = { 8764 }, bossData = { hpBarNum = 100, icon = "chunxiang" }, phase = { { switchType = 1, switchParam = 1.5, index = 0, switchTo = 1, setAI = 90035, addBuff = {}, addWeapon = {}, removeWeapon = {} }, { switchParam = 1, switchTo = 2, index = 1, switchType = 1, addWeapon = { 819601 }, removeWeapon = {} }, { switchParam = 4, switchTo = 11, index = 2, switchType = 1, addWeapon = { 819602 }, removeWeapon = {} }, { switchParam = 3, switchTo = 3, index = 11, switchType = 1, addWeapon = {}, removeWeapon = {} }, { switchParam = 1, switchTo = 4, index = 3, switchType = 1, addWeapon = { 819604 }, removeWeapon = { 819601, 819602 } }, { switchParam = 3, switchTo = 12, index = 4, switchType = 1, addWeapon = { 819605, 819606 }, removeWeapon = {} }, { switchParam = 8, switchTo = 5, index = 12, switchType = 1, addWeapon = {}, removeWeapon = {} }, { switchParam = 2, switchTo = 13, index = 5, switchType = 1, addWeapon = {}, removeWeapon = { 819604 } }, { switchParam = 3, switchTo = 14, index = 13, switchType = 1, addWeapon = {}, removeWeapon = {} }, { switchParam = 1, switchTo = 6, index = 14, switchType = 1, addWeapon = {}, removeWeapon = {} }, { switchParam = 3, switchTo = 7, index = 6, switchType = 1, addWeapon = { 819607 }, removeWeapon = { 819605, 819606 } }, { switchParam = 3, switchTo = 15, index = 7, switchType = 1, addWeapon = { 819608 }, removeWeapon = {} }, { switchParam = 8, switchTo = 8, index = 15, switchType = 1, addWeapon = {}, removeWeapon = { 819608 } }, { switchParam = 2, switchTo = 16, index = 8, switchType = 1, addWeapon = { 819610 }, removeWeapon = {} }, { switchParam = 3, switchTo = 9, index = 16, switchType = 1, addWeapon = {}, removeWeapon = {} }, { switchParam = 1, switchTo = 1, index = 9, switchType = 1, addWeapon = {}, removeWeapon = { 819607, 819610 } } } } } }, { triggerType = 0, waveIndex = 102, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 15005002, delay = 0, moveCast = false, corrdinate = { -20, 0, 55 }, phase = { { switchParam = 1.5, switchTo = 1, index = 0, switchType = 1, setAI = 20006, addWeapon = {}, removeWeapon = {} }, { switchParam = 1, switchTo = 2, index = 1, switchType = 1, addWeapon = { 819701 }, removeWeapon = {} }, { switchParam = 12, switchTo = 3, index = 2, switchType = 1, addWeapon = { 819702 }, removeWeapon = {} }, { switchParam = 7, switchTo = 4, index = 3, switchType = 1, addWeapon = { 819703, 819704 }, removeWeapon = { 819702 } }, { switchParam = 4, switchTo = 5, index = 4, switchType = 1, addWeapon = { 819706 }, removeWeapon = { 819703, 819704 } }, { switchParam = 4, switchTo = 6, index = 5, switchType = 1, addWeapon = { 819707 }, removeWeapon = { 819706 } }, { switchParam = 9.5, switchTo = 7, index = 6, switchType = 1, addWeapon = { 819708 }, removeWeapon = { 819707 } }, { switchParam = 6, switchTo = 8, index = 7, switchType = 1, addWeapon = { 819705 }, removeWeapon = { 819708 } }, { switchParam = 5, switchTo = 2, index = 8, switchType = 1, addWeapon = {}, removeWeapon = { 819705 } } } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 101 }, triggerParams = {} } } } }, fleet_prefab = {} }