return { id = 1503213, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -75, 20, 90, 70 }, playerArea = { -75, 20, 42, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 202, preWaves = {}, triggerParams = { timeout = 18 } }, { triggerType = 1, waveIndex = 203, preWaves = {}, triggerParams = { timeout = 33 } }, { triggerType = 1, waveIndex = 204, preWaves = {}, triggerParams = { timeout = 44 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 14603001, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 14603101, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 } }, { monsterTemplateID = 14603001, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 102, conditionType = 1, preWaves = { 101, 202 }, triggerParam = {}, spawn = { { monsterTemplateID = 14603102, score = 0, reinforceDelay = 6, delay = 0, moveCast = true, corrdinate = { -5, 0, 55 } } }, reinforcement = { { monsterTemplateID = 14603002, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 14603003, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 65 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 14603003, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 14603002, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 5, waveIndex = 400, preWaves = { 102, 101, 9001, 9002 }, triggerParams = { bgm = "battle-executor-type1" } }, { triggerType = 3, waveIndex = 500, preWaves = { 102, 101, 9001, 9002 }, triggerParams = { id = "POXIAOBINGHUA25" } }, { triggerType = 0, key = true, waveIndex = 104, conditionType = 0, preWaves = { 500, 102, 101, 9001, 9002 }, triggerParam = {}, spawn = { { score = 0, reinforceDelay = 6, delay = 0, moveCast = true, monsterTemplateID = 14603303, corrdinate = { -5, 0, 55 }, buffList = {}, bossData = { hpBarNum = 80, icon = "daixingzhe" }, phase = { { switchParam = 0.5, switchTo = 1, index = 0, switchType = 1, setAI = 20006, addWeapon = {}, removeWeapon = {} }, { switchParam = 5, switchTo = 2, index = 1, switchType = 1, setAI = 10001, addWeapon = { 773201 }, removeWeapon = {} }, { switchParam = 4, switchTo = 3, index = 2, switchType = 1, setAI = 70093, addWeapon = { 773202 }, removeWeapon = {} }, { switchParam = 9, switchTo = 4, index = 3, switchType = 1, addWeapon = { 773203 }, removeWeapon = { 773201, 773202 } }, { switchParam = 8, switchTo = 5, index = 4, switchType = 1, setAI = 10001, addWeapon = { 773206, 773207 }, removeWeapon = { 773203 } }, { switchType = 1, switchParam = 1, index = 5, switchTo = 6, setAI = 70093, addBuff = { 8831 }, addWeapon = {}, removeWeapon = { 773206, 773207 } }, { switchParam = 2, switchTo = 7, index = 6, switchType = 1, addWeapon = { 773208, 773209 }, removeWeapon = {} }, { switchParam = 6, switchTo = 8, index = 7, switchType = 1, setAI = 70139, addWeapon = {}, removeWeapon = {} }, { switchParam = 3, switchTo = 1, index = 8, switchType = 1, setAI = 20006, addWeapon = {}, removeWeapon = { 773208, 773209 } } } } } }, { triggerType = 0, waveIndex = 9003, conditionType = 0, preWaves = { 500, 102, 101, 9001, 9002 }, triggerParam = {}, spawn = { { score = 0, monsterTemplateID = 14603304, delay = 6, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = {}, phase = { { switchParam = 3.3, switchTo = 1, index = 0, switchType = 1, setAI = 70137, addWeapon = {}, removeWeapon = {} }, { switchParam = 10, switchTo = 2, index = 1, switchType = 1, addWeapon = { 773204 }, removeWeapon = {} }, { switchParam = 300, switchTo = 3, index = 2, switchType = 1, addWeapon = { 773205 }, removeWeapon = { 773204 } } } }, { score = 0, monsterTemplateID = 14603304, delay = 6, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = {}, phase = { { switchParam = 3.3, switchTo = 1, index = 0, switchType = 1, setAI = 70138, addWeapon = {}, removeWeapon = {} }, { switchParam = 10, switchTo = 2, index = 1, switchType = 1, addWeapon = { 773204 }, removeWeapon = {} }, { switchParam = 300, switchTo = 3, index = 2, switchType = 1, addWeapon = { 773205 }, removeWeapon = { 773204 } } } }, { score = 0, monsterTemplateID = 14603304, delay = 44, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = {}, phase = { { switchParam = 3.3, switchTo = 1, index = 0, switchType = 1, setAI = 70137, addWeapon = {}, removeWeapon = {} }, { switchParam = 10, switchTo = 2, index = 1, switchType = 1, addWeapon = { 773204 }, removeWeapon = {} }, { switchParam = 300, switchTo = 3, index = 2, switchType = 1, addWeapon = { 773205 }, removeWeapon = { 773204 } } } }, { score = 0, monsterTemplateID = 14603304, delay = 44, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = {}, phase = { { switchParam = 3.3, switchTo = 1, index = 0, switchType = 1, setAI = 70138, addWeapon = {}, removeWeapon = {} }, { switchParam = 10, switchTo = 2, index = 1, switchType = 1, addWeapon = { 773204 }, removeWeapon = {} }, { switchParam = 300, switchTo = 3, index = 2, switchType = 1, addWeapon = { 773205 }, removeWeapon = { 773204 } } } }, { score = 0, monsterTemplateID = 14603304, delay = 82, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = {}, phase = { { switchParam = 3.3, switchTo = 1, index = 0, switchType = 1, setAI = 70137, addWeapon = {}, removeWeapon = {} }, { switchParam = 10, switchTo = 2, index = 1, switchType = 1, addWeapon = { 773204 }, removeWeapon = {} }, { switchParam = 300, switchTo = 3, index = 2, switchType = 1, addWeapon = { 773205 }, removeWeapon = { 773204 } } } }, { score = 0, monsterTemplateID = 14603304, delay = 82, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = {}, phase = { { switchParam = 3.3, switchTo = 1, index = 0, switchType = 1, setAI = 70138, addWeapon = {}, removeWeapon = {} }, { switchParam = 10, switchTo = 2, index = 1, switchType = 1, addWeapon = { 773204 }, removeWeapon = {} }, { switchParam = 300, switchTo = 3, index = 2, switchType = 1, addWeapon = { 773205 }, removeWeapon = { 773204 } } } }, { score = 0, monsterTemplateID = 14603304, delay = 120, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = {}, phase = { { switchParam = 3.3, switchTo = 1, index = 0, switchType = 1, setAI = 70137, addWeapon = {}, removeWeapon = {} }, { switchParam = 10, switchTo = 2, index = 1, switchType = 1, addWeapon = { 773204 }, removeWeapon = {} }, { switchParam = 300, switchTo = 3, index = 2, switchType = 1, addWeapon = { 773205 }, removeWeapon = { 773204 } } } }, { score = 0, monsterTemplateID = 14603304, delay = 120, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = {}, phase = { { switchParam = 3.3, switchTo = 1, index = 0, switchType = 1, setAI = 70138, addWeapon = {}, removeWeapon = {} }, { switchParam = 10, switchTo = 2, index = 1, switchType = 1, addWeapon = { 773204 }, removeWeapon = {} }, { switchParam = 300, switchTo = 3, index = 2, switchType = 1, addWeapon = { 773205 }, removeWeapon = { 773204 } } } } } }, { triggerType = 8, key = true, waveIndex = 900, preWaves = { 104 }, triggerParams = {} }, { triggerType = 0, key = true, waveIndex = 9001, conditionType = 1, preWaves = { 100 }, triggerParam = {}, blockFlags = { 8842 }, spawn = { { monsterTemplateID = 14603008, score = 0, delay = 0, moveCast = true, corrdinate = { 25, 0, 65 } }, { monsterTemplateID = 14603011, score = 0, delay = 0, moveCast = true, corrdinate = { 25, 0, 45 } } } }, { triggerType = 0, key = true, waveIndex = 9002, conditionType = 1, preWaves = { 9001 }, triggerParam = {}, blockFlags = { 8842 }, spawn = { { monsterTemplateID = 14603009, score = 0, delay = 0, moveCast = true, corrdinate = { 25, 0, 80 } }, { monsterTemplateID = 14603010, score = 0, delay = 0, moveCast = true, corrdinate = { 25, 0, 30 } } } } } } }, fleet_prefab = {} }