return { map_id = 10001, id = 1441213, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -80, 20, 90, 70 }, playerArea = { -80, 20, 45, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 202, preWaves = {}, triggerParams = { timeout = 18 } }, { triggerType = 1, waveIndex = 203, preWaves = {}, triggerParams = { timeout = 33 } }, { triggerType = 1, waveIndex = 204, preWaves = {}, triggerParams = { timeout = 44 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 14001011, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 14001111, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 } }, { monsterTemplateID = 14001011, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 102, conditionType = 1, preWaves = { 101, 202 }, triggerParam = {}, spawn = { { monsterTemplateID = 14001112, score = 0, reinforceDelay = 6, delay = 0, moveCast = true, corrdinate = { -5, 0, 55 } } }, reinforcement = { { monsterTemplateID = 14001011, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 14001013, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 65 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 14001013, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 14001011, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 5, waveIndex = 400, preWaves = { 102, 101 }, triggerParams = { bgm = "battle-xinnong-image" } }, { triggerType = 3, waveIndex = 500, preWaves = { 101, 102 }, triggerParams = { id = "DIEHAIMENGHUA38" } }, { triggerType = 3, key = true, waveIndex = 501, preWaves = { 900 }, triggerParams = { id = "DIEHAIMENGHUA39" } }, { triggerType = 0, waveIndex = 104, conditionType = 0, preWaves = { 500, 102, 101 }, triggerParam = {}, spawn = { { monsterTemplateID = 14001303, delay = 0, moveCast = true, reinforceDelay = 4, corrdinate = { -5, 0, 55 }, bossData = { hpBarNum = 80, icon = "unknown1" }, buffList = {}, phase = { { switchParam = 2, switchTo = 1, index = 0, switchType = 1, setAI = 20006, addWeapon = {}, removeWeapon = {} }, { switchParam = 2, switchTo = 2, index = 1, switchType = 1, addWeapon = { 691801, 691802 }, removeWeapon = {} }, { switchParam = 9, switchTo = 3, index = 2, switchType = 1, addWeapon = {}, removeWeapon = { 691801, 691802 } }, { index = 3, setAI = 10001, addWeapon = { 691805, 691811 }, removeWeapon = {}, switchType = { 1, 2 }, switchParam = { 8, 0.5 }, switchTo = { 4, 10 } }, { index = 4, addWeapon = { 691810 }, removeWeapon = { 691805, 691811 }, switchType = { 1, 2 }, switchParam = { 1, 0.5 }, switchTo = { 5, 10 } }, { index = 5, addWeapon = { 691809 }, removeWeapon = {}, switchType = { 1, 2 }, switchParam = { 7, 0.5 }, switchTo = { 6, 10 } }, { index = 6, setAI = 70093, addWeapon = {}, removeWeapon = { 691809, 691810 }, switchType = { 1, 2 }, switchParam = { 0.1, 0.5 }, switchTo = { 7, 10 } }, { index = 7, addWeapon = { 691801, 691802 }, removeWeapon = {}, switchType = { 1, 2 }, switchParam = { 2, 0.5 }, switchTo = { 8, 10 } }, { index = 8, addWeapon = {}, removeWeapon = { 691801, 691802 }, switchType = { 1, 2 }, switchParam = { 9, 0.5 }, switchTo = { 9, 10 } }, { switchType = 1, switchParam = 2, index = 9, switchTo = 11, setAI = 70093, addBuff = { 8692 }, addWeapon = {}, removeWeapon = { 691801, 691802, 691805, 691809, 691810, 691811, 691812, 691813, 691814 } }, { switchType = 1, switchParam = 2, index = 10, switchTo = 11, setAI = 70093, addBuff = { 8691 }, addWeapon = {}, removeWeapon = { 691801, 691802, 691805, 691809, 691810, 691811, 691812, 691813, 691814 } }, { switchParam = 6.5, switchTo = 12, index = 11, switchType = 1, addWeapon = { 691813 }, removeWeapon = {} }, { switchParam = 10, switchTo = 13, index = 12, switchType = 1, addWeapon = { 691814, 691815, 691816, 691817, 691818 }, removeWeapon = { 691813 } }, { switchParam = 2, switchTo = 11, index = 13, switchType = 1, addWeapon = {}, removeWeapon = { 691814, 691815, 691816, 691817, 691818 } } } } } }, { triggerType = 0, waveIndex = 2001, conditionType = 0, preWaves = { 500, 102, 101 }, triggerParam = {}, spawn = { { monsterTemplateID = 14001304, delay = 8, moveCast = true, corrdinate = { 30, 0, 80 }, buffList = { 8001, 8007 }, phase = { { switchParam = 5, switchTo = 1, index = 0, switchType = 1, addWeapon = {}, removeWeapon = {} }, { switchParam = 7, switchTo = 2, index = 1, switchType = 1, addWeapon = { 691806, 691807, 691808 }, removeWeapon = {} }, { switchTo = 1, switchParam = 180, index = 2, switchType = 1, addBuff = { 8524 }, removeWeapon = { 691806, 691807, 691808 } } } }, { monsterTemplateID = 14001304, delay = 8, moveCast = true, corrdinate = { 30, 0, 55 }, buffList = { 8001, 8007 }, phase = { { switchParam = 5, switchTo = 1, index = 0, switchType = 1, addWeapon = {}, removeWeapon = {} }, { switchParam = 7, switchTo = 2, index = 1, switchType = 1, addWeapon = { 691806, 691807, 691808 }, removeWeapon = {} }, { switchTo = 1, switchParam = 180, index = 2, switchType = 1, addBuff = { 8524 }, removeWeapon = { 691806, 691807, 691808 } } } }, { monsterTemplateID = 14001304, delay = 8, moveCast = true, corrdinate = { 30, 0, 30 }, buffList = { 8001, 8007 }, phase = { { switchParam = 5, switchTo = 1, index = 0, switchType = 1, addWeapon = {}, removeWeapon = {} }, { switchParam = 7, switchTo = 2, index = 1, switchType = 1, addWeapon = { 691806, 691807, 691808 }, removeWeapon = {} }, { switchTo = 1, switchParam = 180, index = 2, switchType = 1, addBuff = { 8524 }, removeWeapon = { 691806, 691807, 691808 } } } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 104 }, triggerParams = {} } } } }, fleet_prefab = {} }