return { id = 1410004, stages = { { stageIndex = 1, failCondition = 1, timeCount = 60, backGroundStageID = 1, passCondition = 1, totalArea = { -75, 20, 90, 70 }, playerArea = { -75, 20, 42, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 0, waveIndex = 201, conditionType = 1, preWaves = { 100 }, triggerParams = {}, spawn = { { monsterTemplateID = 13800301, delay = 1, moveCast = true, score = 0, corrdinate = { 0, 0, 55 }, bossData = { hpBarNum = 100, icon = "aisaikesi" }, buffList = { 8607, 8700 }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 2, removeWeapon = {} }, { switchParam = 2, switchTo = 2, index = 1, switchType = 1, setAI = 10001, addWeapon = { 670308, 670309, 670314 }, removeWeapon = {} }, { switchParam = 3, switchTo = 3, index = 2, switchType = 1, addWeapon = {}, removeWeapon = { 670314 } }, { switchParam = 3, switchTo = 4, index = 3, switchType = 1, setAI = 70077, addWeapon = { 670313 }, removeWeapon = { 670308, 670309 } }, { switchParam = 3, switchTo = 5, index = 4, switchType = 1, addWeapon = { 670312 }, removeWeapon = { 670313 } }, { switchParam = 3, switchTo = 6, index = 5, switchType = 1, addWeapon = {}, removeWeapon = { 670312 } }, { switchParam = 1.6, switchTo = 7, index = 6, switchType = 1, setAI = 10001, addWeapon = { 670311 }, removeWeapon = {} }, { switchParam = 1.6, switchTo = 8, index = 7, switchType = 1, addWeapon = { 670319, 670320 }, removeWeapon = { 670311 } }, { switchParam = 3, switchTo = 9, index = 8, switchType = 1, addWeapon = { 670311 }, removeWeapon = { 670319, 670320 } }, { switchParam = 2, switchTo = 10, index = 9, switchType = 1, setAI = 70077, addWeapon = { 670308, 670314 }, removeWeapon = { 670311 } }, { switchParam = 3, switchTo = 11, index = 10, switchType = 1, addWeapon = { 670311 }, removeWeapon = { 670314 } }, { switchParam = 2, switchTo = 12, index = 11, switchType = 1, addWeapon = { 670313 }, removeWeapon = { 670308, 670311 } }, { switchParam = 2, switchTo = 13, index = 12, switchType = 1, addWeapon = { 670311 }, removeWeapon = { 670313 } }, { switchParam = 2, switchTo = 14, index = 13, switchType = 1, addWeapon = { 670312 }, removeWeapon = { 670311 } }, { switchParam = 2, switchTo = 15, index = 14, switchType = 1, addWeapon = { 670319, 670320 }, removeWeapon = { 670312 } }, { switchParam = 2, switchTo = 16, index = 15, switchType = 1, addWeapon = { 670309 }, removeWeapon = { 670319, 670320 } }, { switchParam = 1.6, switchTo = 17, index = 16, switchType = 1, setAI = 10001, addWeapon = { 670311 }, removeWeapon = {} }, { switchParam = 1.6, switchTo = 18, index = 17, switchType = 1, addWeapon = { 670319, 670320, 670308 }, removeWeapon = { 670311 } }, { switchParam = 1.6, switchTo = 19, index = 18, switchType = 1, addWeapon = { 670311 }, removeWeapon = { 670319, 670320 } }, { switchParam = 1.6, switchTo = 20, index = 19, switchType = 1, addWeapon = { 670319, 670320 }, removeWeapon = { 670311, 670308 } }, { switchParam = 1.6, switchTo = 21, index = 20, switchType = 1, addWeapon = { 670311 }, removeWeapon = { 670319, 670320 } }, { switchParam = 1.6, switchTo = 22, index = 21, switchType = 1, addWeapon = { 670319, 670320 }, removeWeapon = { 670311 } }, { switchParam = 1.6, switchTo = 23, index = 22, switchType = 1, addWeapon = { 670311 }, removeWeapon = { 670319, 670320 } }, { switchParam = 60, switchTo = 1, index = 23, switchType = 1, setAI = 20006, addWeapon = {}, removeWeapon = { 670311 } } } } } }, { triggerType = 8, key = true, waveIndex = 900, preWaves = { 201 }, triggerParams = {} } } } }, fleet_prefab = {} }