return { id = 1320301, bgm = "cw-battle-boss", stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -75, 20, 90, 70 }, playerArea = { -75, 20, 42, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 202, preWaves = {}, triggerParams = { timeout = 20 } }, { triggerType = 1, waveIndex = 203, preWaves = {}, triggerParams = { timeout = 40 } }, { triggerType = 1, waveIndex = 204, preWaves = {}, triggerParams = { timeout = 60 } }, { triggerType = 1, waveIndex = 205, preWaves = {}, triggerParams = { timeout = 80 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 13000302, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13000302, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 35 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13000302, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, buffList = { 8001, 8007 } } }, airFighter = { { interval = 1, onceNumber = 6, formation = 10006, templateID = 100743, delay = 0, totalNumber = 6, weaponID = { 100713 }, attr = { airPower = 40, maxHP = 768, attackRating = 23 } } } }, { triggerType = 0, key = true, waveIndex = 102, conditionType = 1, preWaves = { 101, 202 }, triggerParam = {}, spawn = { { monsterTemplateID = 13000303, delay = 0, moveCast = true, corrdinate = { -5, 0, 35 }, buffList = { 8027, 8028 } }, { monsterTemplateID = 13000304, delay = 0, moveCast = true, corrdinate = { -5, 0, 65 } }, { monsterTemplateID = 13000302, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13000302, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 25 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, key = true, waveIndex = 103, conditionType = 1, preWaves = { 102, 203 }, triggerParam = {}, spawn = { { monsterTemplateID = 13000302, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13000302, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 104, conditionType = 1, preWaves = { 103, 204 }, triggerParams = {}, spawn = { { monsterTemplateID = 13000301, score = 0, delay = 1, moveCast = true, corrdinate = { -10, 0, 60 }, buffList = {}, bossData = { hpBarNum = 80, icon = "daiduo" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 1, removeWeapon = {} }, { switchParam = 3.5, switchTo = 2, index = 1, switchType = 1, setAI = 10001, addWeapon = { 618301, 618302 }, removeWeapon = {} }, { switchParam = 3, switchTo = 3, index = 2, switchType = 1, setAI = 20006, addWeapon = { 618303, 618304 }, removeWeapon = { 618301, 618302 } }, { switchParam = 1.5, switchTo = 4, index = 3, switchType = 1, setAI = 10001, addWeapon = {}, removeWeapon = {} }, { switchParam = 3, switchTo = 5, index = 4, switchType = 1, addWeapon = { 618305, 618306 }, removeWeapon = { 618303, 618304 } }, { switchParam = 1, switchTo = 6, index = 5, switchType = 1, addWeapon = {}, removeWeapon = { 618305 } }, { switchParam = 3.3, switchTo = 7, index = 6, switchType = 1, addWeapon = { 618307 }, removeWeapon = {} }, { switchParam = 2.5, switchTo = 8, index = 7, switchType = 1, setAI = 70077, addWeapon = { 618308 }, removeWeapon = { 618306, 6180307 } }, { switchParam = 5.5, switchTo = 9, index = 8, switchType = 1, addWeapon = { 618309 }, removeWeapon = {} }, { switchType = 1, switchTo = 0, index = 9, switchParam = 1, removeWeapon = { 618308, 618309 } } } } } }, { triggerType = 8, key = true, waveIndex = 900, preWaves = { 104 }, triggerParams = {} } } } }, fleet_prefab = {} }