return { map_id = 10008, id = 1140102, stages = { { stageIndex = 1, failCondition = 1, timeCount = 140, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 11900110, delay = 0, moveCast = true, corrdinate = { -12, 0, 80 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 0, moveCast = true, corrdinate = { -12, 0, 60 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 0, moveCast = true, corrdinate = { -12, 0, 50 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 0, moveCast = true, corrdinate = { -12, 0, 30 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900112, delay = 5, moveCast = true, corrdinate = { 0, 0, 80 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 5, moveCast = true, corrdinate = { 0, 0, 60 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 5, moveCast = true, corrdinate = { 0, 0, 50 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 5, moveCast = true, corrdinate = { 0, 0, 40 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900110, delay = 5, moveCast = true, corrdinate = { 0, 0, 30 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900111, delay = 10, moveCast = true, corrdinate = { 0, 0, 70 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 10, moveCast = true, corrdinate = { 0, 0, 60 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 10, moveCast = true, corrdinate = { 0, 0, 50 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900112, delay = 10, moveCast = true, corrdinate = { 0, 0, 23 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 10, moveCast = true, corrdinate = { 5, 0, 35 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900110, delay = 10, moveCast = true, corrdinate = { 8, 0, 80 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 18, moveCast = true, corrdinate = { 8, 0, 70 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900111, delay = 18, moveCast = true, corrdinate = { 0, 0, 50 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900112, delay = 18, moveCast = true, corrdinate = { 10, 0, 60 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900110, delay = 18, moveCast = true, corrdinate = { 8, 0, 30 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900112, delay = 20, moveCast = true, corrdinate = { 25, 0, 60 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 20, moveCast = true, corrdinate = { 35, 0, 45 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900111, delay = 20, moveCast = true, corrdinate = { 19, 0, 50 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 20, moveCast = true, corrdinate = { 19, 0, 25 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 20, moveCast = true, corrdinate = { 19, 0, 80 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900112, delay = 20, moveCast = true, corrdinate = { 22, 0, 23 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 25, moveCast = true, corrdinate = { 30, 0, 80 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900110, delay = 25, moveCast = true, corrdinate = { 30, 0, 70 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 25, moveCast = true, corrdinate = { 30, 0, 45 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 35, moveCast = true, corrdinate = { 30, 0, 75 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 35, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900112, delay = 35, moveCast = true, corrdinate = { 30, 0, 35 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 35, moveCast = true, corrdinate = { 30, 0, 23 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900111, delay = 45, moveCast = true, corrdinate = { 25, 0, 80 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 45, moveCast = true, corrdinate = { 15, 0, 70 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 45, moveCast = true, corrdinate = { 35, 0, 40 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900110, delay = 50, moveCast = true, corrdinate = { 30, 0, 65 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 50, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900111, delay = 50, moveCast = true, corrdinate = { 30, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 50, moveCast = true, corrdinate = { 25, 0, 25 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900112, delay = 50, moveCast = true, corrdinate = { 30, 0, 85 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 50, moveCast = true, corrdinate = { 30, 0, 65 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 50, moveCast = true, corrdinate = { 25, 0, 80 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900110, delay = 60, moveCast = true, corrdinate = { 25, 0, 80 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 60, moveCast = true, corrdinate = { 35, 0, 65 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900111, delay = 65, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 65, moveCast = true, corrdinate = { 30, 0, 25 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900110, delay = 65, moveCast = true, corrdinate = { 30, 0, 60 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 65, moveCast = true, corrdinate = { 30, 0, 40 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900112, delay = 70, moveCast = true, corrdinate = { 30, 0, 80 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 70, moveCast = true, corrdinate = { 30, 0, 60 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900112, delay = 70, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8007, 8102 } }, { monsterTemplateID = 11900110, delay = 70, moveCast = true, corrdinate = { 30, 0, 30 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900111, delay = 75, moveCast = true, corrdinate = { 35, 0, 80 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 75, moveCast = true, corrdinate = { 25, 0, 40 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900111, delay = 75, moveCast = true, corrdinate = { 35, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 11900110, delay = 80, moveCast = true, corrdinate = { 35, 0, 70 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900110, delay = 80, moveCast = true, corrdinate = { 25, 0, 60 }, buffList = { 8001, 8007, 8101 } }, { monsterTemplateID = 11900111, delay = 80, moveCast = true, corrdinate = { 25, 0, 25 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 104, conditionType = 0, preWaves = { 101 }, triggerParam = {}, spawn = { { monsterTemplateID = 11900113, delay = 0, moveCast = true, corrdinate = { 0, 0, 60 }, buffList = { 8001, 8007, 8608, 8634 } }, { monsterTemplateID = 11900113, delay = 0, moveCast = true, corrdinate = { 0, 0, 50 }, buffList = { 8001, 8007, 8608, 8634 } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 104 }, triggerParams = {} }, { triggerType = 1, key = true, waveIndex = 205, preWaves = { 104 }, triggerParams = { timeout = 1 } }, { triggerType = 3, key = true, waveIndex = 501, preWaves = { 205 }, triggerParams = { id = "BSMXU3" } } } } }, fleet_prefab = { submarine_unitList = { { oil_at_end = 55, configId = 900180, energy = 10, skinId = 900180, exp = 10, tmpID = 900180, id = 1, level = 120, equipment = { false, false, false }, properties = { cannon = 0, oxy_max = 200, luck = 45, torpedo = 0, durability = 1800, air = 0, dodge = 0, antiaircraft = 0, speed = 31.5, armor = 0, reload = 100, oxy_recovery = 50, oxy_cost = 10, hit = 80 }, skills = { { id = 9040, level = 1 } } } }, main_unitList = {} } }