return { map_id = 10008, id = 1140101, stages = { { stageIndex = 1, failCondition = 1, timeCount = 90, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 505, delay = 0, moveCast = true, corrdinate = { -8, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 0, moveCast = true, corrdinate = { -8, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 0, moveCast = true, corrdinate = { -8, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 0, moveCast = true, corrdinate = { -8, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 2, moveCast = true, corrdinate = { 0, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 2, moveCast = true, corrdinate = { 0, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 4, moveCast = true, corrdinate = { 0, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 4, moveCast = true, corrdinate = { 0, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 6, moveCast = true, corrdinate = { 8, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 6, moveCast = true, corrdinate = { 12, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 6, moveCast = true, corrdinate = { 16, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 6, moveCast = true, corrdinate = { 20, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 8, moveCast = true, corrdinate = { 8, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 8, moveCast = true, corrdinate = { 8, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 8, moveCast = true, corrdinate = { 8, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 10, moveCast = true, corrdinate = { 19, 0, 75 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 10, moveCast = true, corrdinate = { 19, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 10, moveCast = true, corrdinate = { 15, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 12, moveCast = true, corrdinate = { 25, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 12, moveCast = true, corrdinate = { 35, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 14, moveCast = true, corrdinate = { 30, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 14, moveCast = true, corrdinate = { 30, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 16, moveCast = true, corrdinate = { 30, 0, 75 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 16, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 18, moveCast = true, corrdinate = { 25, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 18, moveCast = true, corrdinate = { 15, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 18, moveCast = true, corrdinate = { 35, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 20, moveCast = true, corrdinate = { 30, 0, 65 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 20, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 24, moveCast = true, corrdinate = { 30, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 24, moveCast = true, corrdinate = { 30, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 26, moveCast = true, corrdinate = { 25, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 26, moveCast = true, corrdinate = { 35, 0, 65 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 28, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 28, moveCast = true, corrdinate = { 30, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 30, moveCast = true, corrdinate = { 30, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 30, moveCast = true, corrdinate = { 30, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 32, moveCast = true, corrdinate = { 30, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 32, moveCast = true, corrdinate = { 30, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 34, moveCast = true, corrdinate = { 25, 0, 75 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 34, moveCast = true, corrdinate = { 15, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 36, moveCast = true, corrdinate = { 30, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 36, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 38, moveCast = true, corrdinate = { 35, 0, 75 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 38, moveCast = true, corrdinate = { 25, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 40, moveCast = true, corrdinate = { 25, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 40, moveCast = true, corrdinate = { 35, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 42, moveCast = true, corrdinate = { 30, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 42, moveCast = true, corrdinate = { 30, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 44, moveCast = true, corrdinate = { 30, 0, 75 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 44, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 46, moveCast = true, corrdinate = { 25, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 46, moveCast = true, corrdinate = { 25, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 46, moveCast = true, corrdinate = { 35, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 48, moveCast = true, corrdinate = { 30, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 48, moveCast = true, corrdinate = { 30, 0, 65 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 48, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 50, moveCast = true, corrdinate = { 30, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 50, moveCast = true, corrdinate = { 30, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 52, moveCast = true, corrdinate = { 25, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 52, moveCast = true, corrdinate = { 35, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 54, moveCast = true, corrdinate = { 30, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 54, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 56, moveCast = true, corrdinate = { 30, 0, 75 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 5, moveCast = true, corrdinate = { 30, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 58, moveCast = true, corrdinate = { 30, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 58, moveCast = true, corrdinate = { 30, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 60, moveCast = true, corrdinate = { 15, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 60, moveCast = true, corrdinate = { 25, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 60, moveCast = true, corrdinate = { 35, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 62, moveCast = true, corrdinate = { 30, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 62, moveCast = true, corrdinate = { 30, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 64, moveCast = true, corrdinate = { 25, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 64, moveCast = true, corrdinate = { 25, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 64, moveCast = true, corrdinate = { 15, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 66, moveCast = true, corrdinate = { 35, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 68, moveCast = true, corrdinate = { 30, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 68, moveCast = true, corrdinate = { 30, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 70, moveCast = true, corrdinate = { 30, 0, 85 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 70, moveCast = true, corrdinate = { 30, 0, 25 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 72, moveCast = true, corrdinate = { 25, 0, 65 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 72, moveCast = true, corrdinate = { 15, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 74, moveCast = true, corrdinate = { 30, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 74, moveCast = true, corrdinate = { 30, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 505, delay = 74, moveCast = true, corrdinate = { 30, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1028, delay = 74, moveCast = true, corrdinate = { 30, 0, 35 }, buffList = { 8001, 8002 } } } } } } }, fleet_prefab = { vanguard_unitList = { { oil_at_end = 55, configId = 900161, energy = 10, skinId = 900161, exp = 10, tmpID = 900161, id = 1, level = 100, equipment = {}, properties = { cannon = 1000, reload = 830, luck = 70, torpedo = 150, durability = 85567, air = 0, dodge = 164, antiaircraft = 310, speed = 31.5, armor = 98, hit = 140 } } } } }