return { map_id = 10005, id = 1000, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 1026, delay = 2, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 2, chance = 1, corrdinate = { 40, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 2, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 3, chance = 1, corrdinate = { 40, 0, 65 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 3, chance = 1, corrdinate = { 40, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 4, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 4.5, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 4.5, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 5, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 5.5, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 6, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 7, chance = 1, corrdinate = { 40, 0, 20 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 7, chance = 1, corrdinate = { 40, 0, 35 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 7, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 7, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 7, chance = 1, corrdinate = { 40, 0, 85 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 8.5, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 8.5, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 9.5, chance = 1, corrdinate = { 40, 0, 75 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 10.5, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 9.5, chance = 1, corrdinate = { 40, 0, 35 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 10.5, chance = 1, corrdinate = { 40, 0, 20 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 9, chance = 1, corrdinate = { 40, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 10, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 10, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 11, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 11.5, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 12, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 12.5, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 13, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 13.5, chance = 1, corrdinate = { 40, 0, 20 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 14, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 14.5, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 15, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 15.5, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 16, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 17, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 17, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 17, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 17, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 17, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 17, chance = 1, corrdinate = { 40, 0, 20 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 18.5, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 18.5, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 18.5, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 18.5, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 18.5, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 18.5, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20, chance = 1, corrdinate = { 40, 0, 20 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20.3, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 20.6, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 30, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 30.5, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 31, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 32, chance = 1, corrdinate = { 40, 0, 65 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 33, chance = 1, corrdinate = { 40, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 33, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 34, chance = 1, corrdinate = { 40, 0, 20 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 34, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 34, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 34, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 34, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 34, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 34, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 35, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 35, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 35, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 35, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 35, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 35, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 35, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 35, chance = 1, corrdinate = { 40, 0, 20 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 36, chance = 1, corrdinate = { 40, 0, 20 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 36, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 36, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 36, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 36, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 36, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 37, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 38, chance = 1, corrdinate = { 40, 0, 90 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 38, chance = 1, corrdinate = { 40, 0, 80 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 38, chance = 1, corrdinate = { 40, 0, 70 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 38, chance = 1, corrdinate = { 40, 0, 60 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 38, chance = 1, corrdinate = { 40, 0, 50 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 38, chance = 1, corrdinate = { 40, 0, 40 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 1026, delay = 38, chance = 1, corrdinate = { 40, 0, 30 }, buffList = { 8001, 8002 } } } } } } }, fleet_prefab = {} }