return { time = 0, name = "最后的反击", init_effect = "", id = 8903, picture = "", desc = "触发弹条", stack = 1, color = "red", icon = 8903, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAttach", "onStack" }, arg_list = { skill_id = 8903, target = "TargetSelf" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.3, attr = "damageRatioBullet" } } } }