return { time = 3, name = "", init_effect = "", picture = "", desc = "概率触发器", stack = 1, id = 800092, icon = 800090, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAttach" }, arg_list = { skill_id = 800091, target = "TargetSelf" } } } }