return { time = 0, name = "濒死再生", init_effect = "", id = 73700, picture = "", desc = "战斗对象的血量下降到X%时,每Y秒回复自身Z%血量,持续M秒", stack = 1, color = "blue", icon = 73700, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onHPRatioUpdate" }, arg_list = { buff_id = 73701, quota = 1, hpUpperBound = 0.3, target = "TargetSelf", hpLowerBound = 0 } } } }