return { name = "对战列增伤", init_effect = "", id = 72500, time = 0, picture = "", desc = "对战列伤害提高50%", stack = 1, color = "red", icon = 72500, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.5, attr = "damageRatioByShipType_5" } } } }