return { time = 0, name = "驱逐竞技场加成", init_effect = "", picture = "", desc = "额外提升闪避5%", stack = 1, id = 61, icon = 61, last_effect = "", limit = { SYSTEM_SCENARIO, SYSTEM_ROUTINE }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.05, attr = "dodgeRateExtra" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.25, attr = "injureRatio" } } } }