return { time = 0, name = "竞技场BUFF触发器", init_effect = "", picture = "", desc = "竞技场BUFF", stack = 1, id = 54, icon = 54, last_effect = "", limit = { SYSTEM_SCENARIO, SYSTEM_ROUTINE }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 54 } } } }