return { { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续5秒", addition = { "5(+1)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续6秒", addition = { "6(+1)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续7秒", addition = { "7(+1)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续8秒", addition = { "8(+1)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续9秒", addition = { "9(+1)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续10秒", addition = { "10(+1)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续11秒", addition = { "11(+1)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续12秒", addition = { "12(+1)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续13秒", addition = { "13(+2)" } }, { desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续15秒", addition = { "15" } }, desc_get = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续5秒(满级15秒)", name = "侧面装甲", init_effect = "", id = 4061, time = 0, picture = "", desc = "受到伤害时有15%的概率发动,在角色侧面生成2面护盾,护盾可阻挡6发子弹,持续$1秒", stack = 1, color = "blue", icon = 4060, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onBeHit" }, arg_list = { rant = 1500, skill_id = 4061, target = "TargetSelf", time = 15 } } } }