return { { desc = "每20秒,有10.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "10.0%(+3.0%)" } }, { desc = "每20秒,有13.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "13.0%(+3.0%)" } }, { desc = "每20秒,有16.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "16.0%(+4.0%)" } }, { desc = "每20秒,有20.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "20.0%(+3.0%)" } }, { desc = "每20秒,有23.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "23.0%(+3.0%)" } }, { desc = "每20秒,有26.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "26.0%(+4.0%)" } }, { desc = "每20秒,有30.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "30.0%(+3.0%)" } }, { desc = "每20秒,有33.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "33.0%(+3.0%)" } }, { desc = "每20秒,有36.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "36.0%(+4.0%)" } }, { desc = "每20秒,有40.0%的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", addition = { "40.0%" } }, desc_get = "每20秒,有10.0%(满级40.0%)的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", name = "吸引火力", init_effect = "", id = 4041, time = 0, picture = "", desc = "每20秒,有$1的概率发动,承受先锋队伍受到的50%伤害,持续8秒,同技能效果不叠加", stack = 1, color = "blue", icon = 4040, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onUpdate" }, arg_list = { buff_id = 4042, time = 20, target = "TargetSelf" } } } }