return { { desc = "空中支援时有15.0%概率造成2倍伤害", addition = { "15.0%(+1.1%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 1500, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有16.1%概率造成2倍伤害", addition = { "16.1%(+1.1%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 1610, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有17.2%概率造成2倍伤害", addition = { "17.2%(+1.1%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 1720, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有18.3%概率造成2倍伤害", addition = { "18.3%(+1.1%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 1830, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有19.4%概率造成2倍伤害", addition = { "19.4%(+1.1%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 1940, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有20.5%概率造成2倍伤害", addition = { "20.5%(+1.1%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 2050, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有21.6%概率造成2倍伤害", addition = { "21.6%(+1.1%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 2160, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有22.7%概率造成2倍伤害", addition = { "22.7%(+1.1%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 2270, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有23.8%概率造成2倍伤害", addition = { "23.8%(+1.2%)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 2380, skill_id = 3011, target = "TargetSelf" } } } }, { desc = "空中支援时有25.0%概率造成2倍伤害", addition = { "25.0%" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 2500, skill_id = 3011, target = "TargetSelf" } } } }, desc_get = "空中支援时有15.0%(满级25.0%)概率造成2倍伤害", name = "强袭空母", init_effect = "", id = 3011, time = 0, picture = "", desc = "空中支援时有$1概率造成2倍伤害", stack = 1, color = "red", icon = 3010, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 1500, skill_id = 3011, target = "TargetSelf" } } } }