return { { time = 5, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.05, attr = "injureRatioByBulletTorpedo" } } } }, { time = 5.5, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.061, attr = "injureRatioByBulletTorpedo" } } } }, { time = 6, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.072, attr = "injureRatioByBulletTorpedo" } } } }, { time = 6.5, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.083, attr = "injureRatioByBulletTorpedo" } } } }, { time = 7, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.094, attr = "injureRatioByBulletTorpedo" } } } }, { time = 7.5, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.105, attr = "injureRatioByBulletTorpedo" } } } }, { time = 8, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.116, attr = "injureRatioByBulletTorpedo" } } } }, { time = 8.5, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.127, attr = "injureRatioByBulletTorpedo" } } } }, { time = 9, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.138, attr = "injureRatioByBulletTorpedo" } } } }, { time = 10, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.15, attr = "injureRatioByBulletTorpedo" } } } }, name = "", init_effect = "jinengchufablue", id = 19332, time = 0, picture = "", desc = "减少受到的鱼雷伤害", stack = 1, color = "yellow", icon = 19330, last_effect = "", blink = { 0, 0.7, 1, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.05, attr = "injureRatioByBulletTorpedo" } } } }