return { { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.15, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.172, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.194, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.216, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.238, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.26, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.282, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.304, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.326, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.35, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }, name = "高爆穿甲弹", init_effect = "jinengchufared", time = 0, picture = "", desc = "起火概率降低、伤害提高", stack = 1, id = 19111, icon = 19110, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.15, attr = "damageRatioByAmmoType_3" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.375, attr = "ignite_accuracy" } } } }