return { desc_get = "", name = "底力爆发", init_effect = "", id = 19042, time = 0, picture = "", desc = "受到伤害降低", stack = 1, color = "blue", icon = 19040, last_effect = "", blink = { 0, 0.7, 1, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.2, attr = "injureRatio" } } } }