return { { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 450, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 450, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 450, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 520, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 520, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 520, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 600, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 600, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 600, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 700, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 700, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 700, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 770, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 770, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 770, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 850, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 850, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 850, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 950, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 950, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 950, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1020, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1020, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1020, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1100, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1100, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1100, attr = "attackRating" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1200, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1200, attr = "airPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1200, attr = "attackRating" } } } }, name = "", init_effect = "jinengchufared", id = 14322, time = 0, picture = "", desc = "提高后排意大利角色炮击、航空、防空、命中属性", stack = 1, color = "yellow", icon = 14320, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = {} }