return { time = 0, name = "", init_effect = "", picture = "", desc = "造成炮击伤害调整,初始40%", stack = 1, id = 13202, icon = 13200, last_effect = "", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.6, attr = "damageRatioBullet" } } } }