return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "", name = "Lucky A", init_effect = "", id = 12435, time = 0, picture = "", desc = "", stack = 1, color = "red", icon = 12430, last_effect = "", limit = { SYSTEM_SCENARIO, SYSTEM_ROUTINE, SYSTEM_SHAM, SYSTEM_CHALLENGE, SYSTEM_ACT_BOSS }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 12430, target = "TargetSelf" } }, { type = "BattleBuffAddBuff", trigger = { "onUpdate" }, arg_list = { buff_id = 12436, time = 20, target = "TargetSelf" } } } }