return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "鱼雷每击中6次敌人,增加自身炮击、雷击,最多叠加3层", name = "持续打击", init_effect = "", id = 11220, time = 0, picture = "", desc = "鱼雷每击中6次敌人,增加自身炮击、雷击,最多叠加3层", stack = 1, color = "red", icon = 11220, last_effect = "", effect_list = { { type = "BattleBuffCount", trigger = { "onBulletCollide" }, arg_list = { countTarget = 5, countType = 11220, index = { 2 } } }, { type = "BattleBuffCastSkill", trigger = { "onBattleBuffCount" }, arg_list = { skill_id = 11220, target = "TargetSelf", countType = 11220 } } } }