return { { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.03, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.038, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.046, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.055, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.064, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.074, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.085, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.096, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.108, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.12, attr = "injureRatio" } } } }, time = 8, name = "约克公爵2技能", init_effect = "", id = 11112, picture = "", desc = "约克公爵2技能", stack = 1, color = "red", icon = 11110, last_effect = "Darkness", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.03, attr = "injureRatio" } } } }