return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "出击时,自身炮击提高,提高量等于自身基础(面板+装备)防空值的$1", name = "防空火力", init_effect = "", id = 10990, time = 0, picture = "", desc = "出击时,自身炮击提高,提高量等于自身基础(面板+装备)防空值的$1", stack = 1, color = "red", icon = 10990, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10990 } } } }