return { { desc = "炮击有4%概率发动,8秒内自身机动提升20.0%", addition = { "20.0%(+3.3%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升23.3%", addition = { "23.3%(+3.3%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升26.6%", addition = { "26.6%(+3.3%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升29.9%", addition = { "29.9%(+3.3%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升33.2%", addition = { "33.2%(+3.3%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升36.5%", addition = { "36.5%(+3.3%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升39.8%", addition = { "39.8%(+3.3%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升43.1%", addition = { "43.1%(+3.3%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升46.4%", addition = { "46.4%(+3.6%)" } }, { desc = "炮击有4%概率发动,8秒内自身机动提升50.0%", addition = { "50.0%" } }, desc_get = "炮击有4%概率发动,8秒内自身机动提升20.0%(满级50.0%)", name = "历战之躯", init_effect = "", id = 10740, time = 0, picture = "", desc = "炮击有4%概率发动,8秒内自身机动提升$1", stack = 1, color = "blue", icon = 10740, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onFire" }, arg_list = { rant = 400, skill_id = 10740, target = "TargetSelf", time = 5 } } } }