return { { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升15.0%", addition = { "15.0%(+1.1%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升16.1%", addition = { "16.1%(+1.1%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升17.2%", addition = { "17.2%(+1.1%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升18.3%", addition = { "18.3%(+1.1%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升19.4%", addition = { "19.4%(+1.1%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升20.5%", addition = { "20.5%(+1.1%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升21.6%", addition = { "21.6%(+1.1%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升22.7%", addition = { "22.7%(+1.1%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升23.8%", addition = { "23.8%(+1.2%)" } }, { desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升25.0%", addition = { "25.0%" } }, desc_get = "经历了多次破交作战,累积了丰富的经验,自身炮击提升15.0%(满级25.0%)", name = "破交作战", init_effect = "", id = 10700, time = 0, picture = "", desc = "经历了多次破交作战,累积了丰富的经验,自身炮击提升$1", stack = 1, color = "red", icon = 10700, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10700, target = "TargetSelf" } } } }