return { { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升20.0%", addition = { "20.0%(+2.2%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升22.2%", addition = { "22.2%(+2.2%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升24.4%", addition = { "24.4%(+2.2%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升26.6%", addition = { "26.6%(+2.2%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升28.8%", addition = { "28.8%(+2.2%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升31.0%", addition = { "31.0%(+2.2%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升33.2%", addition = { "33.2%(+2.2%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升35.4%", addition = { "35.4%(+2.2%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升37.6%", addition = { "37.6%(+2.4%)" } }, { desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升40.0%", addition = { "40.0%" } }, desc_get = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升20.0%(满级40.0%)", name = "所罗门的战神", init_effect = "", id = 10410, time = 0, picture = "", desc = "炮击有5%概率发动,8秒内自身炮击、装填、机动属性提升$1", stack = 1, color = "red", icon = 10410, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onFire" }, arg_list = { rant = 500, skill_id = 10410, target = "TargetSelf", time = 5 } } } }