return { { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 450 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 520 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 600 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 700 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 770 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 850 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 950 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 1020 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 1100 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 1200 } } } }, time = 3, name = "回血", init_effect = "", picture = "", desc = "", stack = 1, id = 103032, icon = 103030, last_effect = "Health", effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 450 } } } }