return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "战斗开始时,受到伤害降低,随后每15秒按顺序切换一次buff", name = "怒旋·大吉岭", init_effect = "", id = 101120, time = 0, picture = "", desc = "战斗开始时,受到伤害降低,随后每15秒按顺序切换一次buff", stack = 1, color = "yellow", icon = 101120, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 101120, target = "TargetSelf" } } } }