return { { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.01, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.0109, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.0118, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.013, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.0139, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.0148, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.016, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.0172, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.0184, attr = "damageRatioBullet" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.02, attr = "damageRatioBullet" } } } }, name = "主人公补正", init_effect = "jinengchufared", time = 0, picture = "", desc = "属性提升", stack = 5, id = 101012, icon = 101010, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = -0.01, attr = "injureRatio" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.01, attr = "damageRatioBullet" } } } }