return { { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动10.0%", addition = { "10.0%(+2.2%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动12.2%", addition = { "12.2%(+2.2%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动14.4%", addition = { "14.4%(+2.2%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动16.6%", addition = { "16.6%(+2.2%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动18.8%", addition = { "18.8%(+2.2%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动21.0%", addition = { "21.0%(+2.2%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动23.2%", addition = { "23.2%(+2.2%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动25.4%", addition = { "25.4%(+2.2%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动27.6%", addition = { "27.6%(+2.4%)" } }, { desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动30.0%", addition = { "30.0%" } }, desc_get = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动10.0%(满级30.0%)", name = "姐姐气质", init_effect = "", id = 10030, time = 0, picture = "", desc = "出击时,提高全队弗莱彻级驱逐舰的炮击、机动$1", stack = 1, color = "yellow", icon = 10030, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10030 } } } }