pg = pg or {} slot1 = {} pg.AssistantInfo = slot1 slot1.assistantEvents = { idleRandom1 = { action = "main_1", dialog = "main_1" }, idleRandom2 = { action = "main_2", dialog = "main_2" }, idleRandom3 = { action = "main_3", dialog = "main_3" }, idleRandom4 = { action = "idle_1", dialog = "main_4" }, idleRandom5 = { action = "idle_2", dialog = "main_5" }, idleRandom6 = { action = "idle_3", dialog = "main_6" }, event_complete = { action = "complete", dialog = "expedition" }, event_login = { action = "login", dialog = "login" }, home = { action = "home", dialog = "home" }, mail = { action = "mail", dialog = "mail" }, mission = { action = "mission", dialog = "mission" }, mission_complete = { action = "mission_complete", dialog = "mission_complete" }, event_wedding = { action = "wedding", dialog = "propose" }, TouchHead = { action = "touch_head", dialog = "headtouch" }, TouchBody = { action = "touch_body", dialog = "touch" }, TouchSpecial = { action = "touch_special", dialog = "touch2" } } slot1.assistantTouchParts = { "TouchSpecial", "TouchHead", "TouchBody" } slot1.assistantTouchEvents = { { "TouchSpecial" }, { "TouchHead" }, { "TouchBody", "idleRandom1", "idleRandom2", "idleRandom3", "idleRandom4", "idleRandom5", "idleRandom6" } } slot1.action2Id = { touch_body = 13, wedding = 11, idle = 1, main_1 = 2, gold = 15, touch_special = 14, home = 7, mission = 9, main_2 = 3, oil = 16, mail = 8, main_3 = 4, complete = 5, mission_complete = 10, diamond = 17, login = 6, touch_head = 12 } slot1.action2Words = { "main1", "main2", "main3", "mission", "mission_complete", "expedition", "login", "home", "mail", "touch", "headtouch" } slot1.idleActions = { slot1.action2Id.idle } slot1.IdleEvents = { "idleRandom1", "idleRandom2", "idleRandom3", "idleRandom4", "idleRandom5", "idleRandom6" } slot1.PaintingTouchEvents = { "TouchBody", "idleRandom1", "idleRandom2", "idleRandom3", "idleRandom4", "idleRandom5", "idleRandom6" } slot1.PaintingTouchParts = { ["3"] = "TouchHead", ["1"] = "TouchSpecial", ["2"] = "TouchBody" } function slot1.enable() return HXSet.isHx() end function slot1.getAssistantTouchEvents(slot0) if uv0.enable() and uv0.assistantTouchParts[slot0] == "TouchSpecial" then slot0 = 3 end return uv0.assistantTouchEvents[slot0] end function slot1.getPaintingTouchEvents(slot0) if uv0.enable() and uv0.PaintingTouchParts[slot0] == "TouchSpecial" then slot0 = "2" end return uv0.PaintingTouchParts[slot0] end function slot1.isDisableSpecialClick(slot0) if uv0.enable() and slot0 == "touch2" then return true end return false end function slot1.filterAssistantEvents(slot0, slot1, slot2) slot3 = {} for slot8, slot9 in ipairs(slot0) do if string.split(uv0.assistantEvents[slot9].dialog, "_")[1] == "main" then if tonumber(slot12[2]) <= ShipWordHelper.GetMainSceneWordCnt(slot1, slot2 or 0) then table.insert(slot3, slot9) end else table.insert(slot3, slot9) end end return slot3 end slot1.Expressions = { dunkeerke = { faces = { mission_complete = "1", feeling3 = "1", feeling2 = "1", feeling4 = "2", expedition = "1", propose = "2", home = "1", mission = "1", touch2 = "1", login = "1", touch = "2", main_3 = "1", detail = "1" } }, masazhusai = { faces = { login = "2", win_mvp = "1", mission_complete = "2", battle = "1" } }, xixuegui_3 = { faces = { touch2 = "3", touch = "3", feeling5 = "1", main_3 = "2", main_2 = "1", win_mvp = "1", home = "2", detail = "1" } }, safuke = { faces = { feeling4 = "4", feeling3 = "9", main_1 = "10", mail = "9", expedition = "3", lose = "14", home = "4", mission = "2", touch2 = "14", main_2 = "7", touch = "3", main_3 = "6", feeling5 = "2", profile = "9", mission_complete = "5", feeling2 = "4", detail = "13" } }, bushi = { faces = { touch2 = "1", feeling3 = "2", main_1 = "2", win_mvp = "2", main_2 = "1", lose = "1", mission_complete = "2", feeling4 = "2" } }, banrenma = { faces = { login = "3", feeling3 = "4", main_1 = "2", feeling4 = "3", expedition = "3", touch2 = "4", main_2 = "4", feeling1 = "1", main_3 = "3", detail = "4" } }, birui_2 = { faces = { touch = "1", feeling1 = "3", main_1 = "2", lose = "3", touch_2 = "1", detail = "2" } }, sanli_2 = { faces = { touch2 = "2", mail = "1", mission = "3", feeling1 = "3", main_2 = "1", lose = "3", home = "1", detail = "1" } }, bangfeng_2 = { faces = { touch2 = "2", mission_complete = "1", main_1 = "3", touch = "2", login = "3", win_mvp = "1", main_3 = "1", feeling1 = "2" } }, luodeni_3 = { faces = { touch2 = "1", main_3 = "1", main_1 = "3", main_2 = "2", login = "3", feeling1 = "1", home = "3", detail = "2" } }, zaoshen_2 = { faces = { touch2 = "3", main_3 = "2", feeling1 = "3", feeling2 = "2", login = "1", touch = "3", home = "2", detail = "1" } }, ajiakesi_2 = { faces = { default = "0", feeling3 = "1", feeling5 = "3", main_1 = "3", main_2 = "1", upgrade = "1", mission_complete = "3", mail = "1", touch2 = "1", propose = "2", login = "3", touch = "2" } }, daqinghuayu = { faces = { login = "3", feeling1 = "1", feeling4 = "3", expedition = "2", home = "2", touch2 = "3", main_2 = "3", touch = "2", main_3 = "1", detail = "2" } }, U81_2 = { faces = { mission_complete = "1", login = "1", feeling1 = "1", feeling2 = "3", propose = "2", home = "3", touch2 = "1", main_2 = "2", touch = "2", main_3 = "3", detail = "3" } }, aisaikesi = { faces = { touch2 = "3", feeling3 = "2", feeling5 = "3", feeling1 = "1", expedition = "2", touch = "2", main_3 = "2" } }, chuixue_3 = { faces = { main_1 = "2", propose = "1", feeling5 = "1", lose = "2", win_mvp = "2", mission = "3", touch2 = "2", battle = "3", mail = "3", touch = "1", main_3 = "3" } }, guanghui_3 = { faces = { mail = "4", feeling1 = "2", main_1 = "3", propose = "1", hp_warning = "3", mission = "2", touch2 = "3", skill = "3", battle = "2", login = "4", touch = "4", main_3 = "2", detail = "1" } }, junzhu_2 = { faces = { mail = "2", login = "3", main_1 = "1", win_mvp = "1", lose = "2", upgrade = "1", mission = "3", touch2 = "2", battle = "2", main_2 = "3", touch = "1", main_3 = "1" } }, lumang = { faces = { feeling4 = "4", feeling1 = "1", main_1 = "3", touch = "10", propose = "5", win_mvp = "4", home = "7", mission = "12", touch2 = "7", hp_warning = "9", main_2 = "12", lose = "9", main_3 = "11", feeling5 = "8", upgrade = "3", mission_complete = "7", feeling2 = "8", battle = "1", detail = "2" } }, mingshi_3 = { faces = { mission_complete = "2", feeling3 = "1", main_1 = "1", main = "3", feeling2 = "3", upgrade = "1", home = "3", feeling1 = "4", touch2 = "2", win_mvp = "2", lose = "3", hp_warning = "4", touch = "3", main_3 = "2", detail = "4" } }, nvjiang_2 = { faces = { feeling1 = "3", feeling3 = "3", feeling5 = "1", touch2 = "3", propose = "2", lose = "1", mission_complete = "3", mission = "3", feeling2 = "1", feeling4 = "2", touch = "2" } }, ouruola_3 = { faces = { mission_complete = "3", feeling3 = "2", main_1 = "2", feeling2 = "3", main_2 = "4", feeling5 = "1", home = "1", propose = "4", touch2 = "2", skill = "3", login = "4", lose = "1", main_3 = "1", detail = "3" } }, yilishabai_2 = { faces = { mail = "2", feeling3 = "2", main_1 = "2", mission_complete = "3", mission = "3", touch2 = "1", hp_warning = "1", login = "1", feeling1 = "1", main_3 = "1", detail = "3" } }, nandaketa_2 = { faces = { feeling1 = "3", home = "4", main_1 = "1", login = "4", feeling4 = "2", propose = "4", mission_complete = "1", lose = "1", hp_warning = "3", battle = "3", main_2 = "3", touch = "4", detail = "2" } }, dafeng = { faces = { touch = "1", feeling3 = "1", feeling1 = "2", main_2 = "1", expedition = "1", hp_warning = "5", battle = "5", mail = "3", lose = "4", main_3 = "5" } }, dafeng_2 = { faces = { feeling1 = "1", feeling3 = "2", main_1 = "1", feeling5 = "3", mission_complete = "2", lose = "1", home = "1", mission = "2", hp_warning = "1", skill = "3", battle = "1", mail = "3", touch = "3", main_3 = "3", detail = "2" } }, huangchao = { faces = { main_2 = "1", feeling1 = "2", upgrade = "3", win_mvp = "2", touch2 = "2", battle = "2", propose = "1", lose = "1", main_3 = "2" } }, gaoxiong_h = { faces = { feeling4 = "1", feeling1 = "2", feeling5 = "3", mission_complete = "3", propose = "1", win_mvp = "2", home = "3", lose = "2", touch2 = "1", main_2 = "1", touch = "2", main_3 = "3", detail = "3" } }, jiahe_h = { faces = { propose = "2", feeling3 = "3", main_1 = "1", feeling1 = "4", mission_complete = "1", upgrade = "1", home = "1", feeling5 = "1", touch2 = "2", win_mvp = "4", skill = "1", main_2 = "2", touch = "3", main_3 = "4", detail = "2" } }, lingbo_h = { faces = { propose = "2", feeling3 = "1", main_1 = "1", feeling1 = "1", hp_warning = "1", win_mvp = "5", home = "5", touch2 = "5", skill = "4", main_2 = "5", touch = "2", feeling5 = "5", mission_complete = "1", headtouch = "3", battle = "4", login = "3", detail = "2" } }, shancheng_4 = { faces = { home = "1", login = "1", main_1 = "3", feeling1 = "4", propose = "1", upgrade = "3", mission_complete = "1", lose = "2", feeling2 = "2", touch2 = "1", battle = "1", main_2 = "2", touch = "3" } }, xili_h = { faces = { lose = "2", propose = "1", main_1 = "3", feeling4 = "1", feeling1 = "2", hp_warning = "2", home = "3", mission = "2", touch2 = "1", skill = "2", main_2 = "2", touch = "3", main_3 = "1", feeling5 = "3", upgrade = "2", battle = "2", login = "3", detail = "1" } }, xiao_2 = { faces = { login = "3", feeling3 = "1", main_1 = "1", mission = "3", touch2 = "2", skill = "2", battle = "2", main_2 = "3", lose = "4", main_3 = "2" } }, shengdiyage_g = { faces = { feeling4 = "2", login = "4", propose = "3", win_mvp = "1", touch2 = "3", upgrade = "2", mission_complete = "3", feeling2 = "4", skill = "2", hp_warning = "3", main_2 = "4", feeling1 = "1", main_3 = "3", detail = "3" } }, shentong_2 = { faces = { mail = "2", feeling3 = "3", feeling5 = "1", main_1 = "3", login = "3", win_mvp = "3", mission_complete = "1", lose = "2", touch2 = "3", battle = "2", main_2 = "1", touch = "1" } }, huobi = { faces = { home = "2", feeling4 = "1", propose = "1", win_mvp = "1", lose = "2", upgrade = "3", mission_complete = "3", headtouch = "3", feeling2 = "1", touch2 = "2", skill = "1", hp_warning = "2", login = "1", feeling1 = "2", main_3 = "1", detail = "1" } }, huobi_2 = { faces = { lose = "3", feeling3 = "1", feeling4 = "1", propose = "1", win_mvp = "2", touch2 = "1", skill = "1", main_2 = "2", feeling1 = "3", main_3 = "1", feeling5 = "1", upgrade = "2", mission_complete = "3", headtouch = "1", hp_warning = "3", login = "1", detail = "1" } }, keerke = { faces = { feeling4 = "2", login = "2", feeling5 = "3", propose = "2", win_mvp = "2", upgrade = "2", mission_complete = "2", touch2 = "3", feeling2 = "2", skill = "2", hp_warning = "3", main_2 = "2", feeling1 = "3", main_3 = "1", detail = "2" } }, keerke_2 = { faces = { home = "2", feeling4 = "2", propose = "3", win_mvp = "3", expedition = "3", upgrade = "2", mission_complete = "3", mission = "3", feeling2 = "2", touch2 = "2", skill = "3", hp_warning = "3", login = "3", feeling1 = "1", main_3 = "2", detail = "2" } }, keluoladuo = { faces = { feeling4 = "2", login = "3", propose = "3", win_mvp = "3", lose = "1", upgrade = "2", mission_complete = "3", touch2 = "1", feeling2 = "3", skill = "3", hp_warning = "1", main_2 = "2", feeling1 = "1", main_3 = "1", detail = "3" } }, malilan = { faces = { login = "3", mission_complete = "3", feeling4 = "2", win_mvp = "2", expedition = "3", upgrade = "2", home = "1", lose = "1", feeling2 = "3", touch2 = "3", skill = "3", hp_warning = "1", main_2 = "1", feeling1 = "1", main_3 = "3", detail = "3" } }, mingniabolisi = { faces = { lose = "2", propose = "3", feeling4 = "2", feeling1 = "1", hp_warning = "3", win_mvp = "1", home = "1", mission = "3", touch2 = "1", skill = "3", main_2 = "1", touch = "3", main_3 = "3", upgrade = "3", feeling2 = "3", battle = "3", login = "3", detail = "1" } }, mingniabolisi_2 = { faces = { feeling4 = "2", feeling3 = "1", login = "2", propose = "3", win_mvp = "2", upgrade = "3", mission_complete = "1", lose = "1", touch2 = "3", hp_warning = "2", skill = "2", battle = "2", main_2 = "1", feeling1 = "2", main_3 = "1", detail = "1" } }, xifujiniya = { faces = { feeling4 = "1", login = "2", feeling5 = "1", propose = "1", win_mvp = "2", upgrade = "1", mission_complete = "1", lose = "3", feeling2 = "2", touch2 = "3", skill = "2", hp_warning = "3", main_2 = "3", feeling1 = "3", main_3 = "2", detail = "3" } }, mengfeisi = { faces = { feeling4 = "4", feeling3 = "1", main_1 = "4", feeling1 = "2", propose = "3", win_mvp = "4", home = "4", lose = "1", touch2 = "2", skill = "2", main_2 = "2", touch = "1", main_3 = "1", feeling5 = "3", upgrade = "3", mission_complete = "3", feeling2 = "4", battle = "2", login = "3", detail = "2" } }, beili_2 = { faces = { login = "2", mail = "1", feeling5 = "1", feeling4 = "2", expedition = "1", upgrade = "1", mission_complete = "1", propose = "1", feeling2 = "2", win_mvp = "2", skill = "2", hp_warning = "1", main_2 = "1", feeling1 = "1", main_3 = "2", detail = "2" } }, kongbu_2 = { faces = { feeling4 = "3", login = "2", feeling5 = "3", propose = "2", win_mvp = "2", upgrade = "1", touch2 = "2", feeling2 = "2", skill = "2", main_2 = "3", touch = "3", main_3 = "2", detail = "1" } }, naerxun_2 = { faces = { feeling4 = "1", feeling3 = "3", feeling5 = "3", login = "2", propose = "2", upgrade = "3", home = "1", win_mvp = "2", skill = "2", hp_warning = "3", main_2 = "3", lose = "3", main_3 = "2", detail = "3" } }, wushiling_2 = { faces = { lose = "3", feeling3 = "5", feeling4 = "2", mail = "4", propose = "5", win_mvp = "5", feeling1 = "3", touch2 = "2", skill = "2", main_2 = "3", touch = "5", main_3 = "2", feeling5 = "4", upgrade = "1", mission_complete = "1", feeling2 = "2", hp_warning = "3", login = "2", detail = "1" } }, heizewude = { faces = { upgrade = "1", propose = "1", feeling4 = "1", lose = "2", win_mvp = "1", mission_complete = "1", hp_warning = "2", main_2 = "1", feeling1 = "2", detail = "1" } }, kangkede = { faces = { lose = "6", feeling3 = "4", feeling4 = "2", mail = "4", propose = "2", win_mvp = "2", feeling1 = "5", touch2 = "6", skill = "4", main_2 = "3", touch = "5", main_3 = "2", feeling5 = "2", upgrade = "3", mission_complete = "1", feeling2 = "2", hp_warning = "5", login = "2", detail = "1" } }, kangkede_2 = { faces = { feeling1 = "5", feeling3 = "2", feeling4 = "2", propose = "1", mail = "3", win_mvp = "2", lose = "4", mission = "2", touch2 = "1", hp_warning = "5", skill = "4", main_2 = "2", touch = "3", main_3 = "1", feeling5 = "2", upgrade = "3", mission_complete = "2", feeling2 = "1", battle = "1", login = "2", detail = "1" } }, fumilulu = { faces = { login = "1", feeling3 = "2", feeling5 = "2", win_mvp = "2", lose = "3", upgrade = "1", mission_complete = "1", skill = "3", hp_warning = "3", main_2 = "2", feeling1 = "3", main_3 = "1", detail = "2" } }, jiuyuan = { faces = { mission_complete = "1", feeling3 = "2", main_2 = "2", mission = "2", expedition = "1", upgrade = "1", home = "1", headtouch = "3", touch2 = "2", win_mvp = "3", lose = "3", hp_warning = "3", login = "1", feeling1 = "3", main_3 = "3", feeling4 = "1" } }, lulutiye = { faces = { lose = "3", propose = "2", main_1 = "1", feeling4 = "1", hp_warning = "2", win_mvp = "2", home = "1", touch2 = "2", skill = "2", main_2 = "2", feeling1 = "3", main_3 = "2", feeling5 = "2", upgrade = "1", mission_complete = "1", headtouch = "3", battle = "2", login = "2", detail = "2" } }, maoyin = { faces = { home = "2", login = "2", headtouch = "3", feeling1 = "3", feeling4 = "1", upgrade = "1", mission_complete = "1", mission = "2", feeling2 = "2", propose = "2", lose = "3", hp_warning = "2", main_2 = "2", touch = "2", touch2 = "2", detail = "2" } }, salana = { faces = { lose = "1", feeling3 = "3", feeling4 = "3", win_mvp = "2", home = "3", touch2 = "1", skill = "2", main_2 = "2", feeling1 = "1", main_3 = "2", feeling5 = "3", upgrade = "1", mission_complete = "3", headtouch = "1", hp_warning = "2", login = "3", detail = "3" } }, wululu = { faces = { lose = "3", feeling3 = "2", feeling4 = "2", propose = "2", win_mvp = "2", home = "1", touch2 = "1", skill = "1", main_2 = "2", feeling1 = "3", main_3 = "3", feeling5 = "2", upgrade = "1", mission_complete = "1", headtouch = "1", hp_warning = "1", login = "2", detail = "2" } }, longxiang = { faces = { propose = "1", feeling4 = "4", main_1 = "4", feeling1 = "2", mail = "3", win_mvp = "1", lose = "2", mission = "2", touch2 = "4", hp_warning = "1", skill = "1", main_2 = "3", touch = "3", main_3 = "1", feeling5 = "1", upgrade = "1", mission_complete = "4", feeling2 = "1", battle = "1", login = "1", detail = "1" } }, longxiang_2 = { faces = { propose = "1", feeling3 = "1", main_1 = "2", feeling4 = "3", expedition = "1", win_mvp = "2", home = "1", mission = "1", touch2 = "2", hp_warning = "1", skill = "1", mail = "2", main_2 = "2", main_3 = "3", feeling5 = "1", upgrade = "1", mission_complete = "3", headtouch = "1", feeling2 = "1", battle = "1", login = "2", detail = "1" } }, sipeibojue_3 = { faces = { mail = "5", login = "1", main_1 = "1", propose = "2", lose = "7", win_mvp = "4", home = "2", headtouch = "6", touch2 = "2", battle = "1", main_2 = "2", touch = "2", main_3 = "4" } }, yanzhan_2 = { faces = { feeling1 = "4", feeling3 = "1", main_1 = "2", main_2 = "6", touch = "1", win_mvp = "3", home = "5", mail = "7", touch2 = "1", upgrade = "3", hp_warning = "4", feeling4 = "7", lose = "4", main_3 = "5", profile = "4", battle = "3", login = "1" } }, nigulasi_3 = { faces = { lose = "4", main_2 = "1", main_1 = "3", feeling1 = "1", feeling2 = "3", win_mvp = "1", mission_complete = "1", mission = "3", touch2 = "1", feeling4 = "1", battle = "1", login = "3", touch = "2", detail = "1" } }, huonululu_4 = { faces = { lose = "4", feeling3 = "2", main_1 = "2", mail = "2", feeling1 = "5", profile = "2", mission_complete = "3", mission = "3", feeling2 = "3", win_mvp = "3", feeling4 = "2", battle = "3", login = "1", touch = "2", feeling5 = "1", propose = "2" } }, pufeng_2 = { faces = { main_2 = "1", feeling3 = "2", main_1 = "2", feeling1 = "3", touch = "1", win_mvp = "1", home = "1", mission = "3", feeling4 = "1", hp_warning = "2", propose = "3", lose = "3", main_3 = "4", feeling5 = "4", upgrade = "3", feeling2 = "1", battle = "3" } }, dachao_2 = { faces = { upgrade = "3", feeling3 = "4", feeling1 = "2", propose = "4", hp_warning = "3", win_mvp = "4", mission_complete = "4", touch2 = "1", battle = "3", feeling4 = "2", lose = "1", main_3 = "4", detail = "3" } }, yueke_g = { faces = { feeling1 = "3", lose = "4", mail = "1", feeling2 = "2", mission_complete = "2", mission = "1", touch2 = "4", main_2 = "1", touch = "1" } }, canglong_g = { faces = { feeling5 = "2", feeling3 = "1", main_1 = "3", propose = "2", hp_warning = "1", win_mvp = "3", mission = "1", touch2 = "3", skill = "3", battle = "1", feeling4 = "2", lose = "1", main_3 = "1", detail = "1" } }, feilong_g = { faces = { win_mvp = "1", feeling3 = "1", main_1 = "3", feeling2 = "3", mission_complete = "1", upgrade = "1", home = "1", feeling5 = "3", touch2 = "2", propose = "3", skill = "2", battle = "2", feeling4 = "3", feeling1 = "2", main_3 = "1", hp_warning = "2" } }, tiancheng = { faces = { mission_complete = "1", feeling3 = "1", feeling5 = "1", feeling2 = "2", upgrade = "1", win_mvp = "2", home = "2", feeling4 = "2", touch2 = "3", touch = "2", skill = "2", propose = "3", main_2 = "2", lose = "3", main_3 = "1", detail = "2" } }, jiahezhanlie = { faces = { lose = "2", feeling3 = "2", feeling2 = "2", mail = "3", feeling4 = "1", profile = "2", mission = "1", touch2 = "2", main_2 = "2", feeling1 = "1", detail = "2" } }, zubing = { faces = { feeling1 = "4", feeling3 = "5", main_1 = "2", main_2 = "1", expedition = "1", win_mvp = "2", home = "1", mission = "5", touch2 = "4", feeling4 = "6", propose = "3", mail = "1", touch = "5", main_3 = "3", feeling5 = "5", upgrade = "1", mission_complete = "1", login = "1", detail = "5" } }, juanbo = { faces = { upgrade = "1", feeling3 = "2", feeling5 = "2", mail = "2", feeling1 = "4", win_mvp = "2", home = "1", headtouch = "2", touch2 = "4", lose = "3", feeling4 = "3", hp_warning = "3", main_2 = "4", touch = "2", main_3 = "1", mission = "3" } }, qifeng = { faces = { default = "0", feeling1 = "1", feeling5 = "2", feeling4 = "3", feeling2 = "3", upgrade = "3", propose = "2", mission = "1", touch2 = "2", hp_warning = "2", battle = "1", login = "3", lose = "2", main_3 = "3" } }, kelifulan_h = { faces = { touch = "3", feeling1 = "2", feeling5 = "3", feeling4 = "2", expedition = "1", win_mvp = "1", mission_complete = "1", touch2 = "2", main_2 = "1", lose = "2", detail = "1" } }, xiaotiane_5 = { faces = { touch = "2", feeling3 = "3", main_1 = "3", feeling2 = "1", feeling1 = "1", upgrade = "1", mission_complete = "2", feeling5 = "3", touch2 = "1", propose = "1", battle = "1", login = "2", lose = "1", detail = "3" } }, aierdeliqi_4 = { faces = { mail = "2", feeling1 = "2", main_1 = "3", feeling5 = "4", hp_warning = "2", mission = "1", touch2 = "3", skill = "1", battle = "1", login = "3", lose = "2", main_3 = "3", detail = "2" } }, yichui_2 = { faces = { battle = "3", feeling3 = "1", main_1 = "4", feeling1 = "1", feeling4 = "6", win_mvp = "4", home = "6", propose = "2", touch2 = "6", skill = "3", mail = "2", lose = "5", main_3 = "1", feeling5 = "4", profile = "6", mission_complete = "3", hp_warning = "3" } }, chuyun_2 = { faces = { main_2 = "3", feeling3 = "1", feeling5 = "3", feeling2 = "2", expedition = "2", win_mvp = "3", mission_complete = "2", propose = "2", touch2 = "2", battle = "2", login = "2", touch = "1", main_3 = "3", detail = "3" } }, weiershiqinwang_4 = { faces = { feeling1 = "4", feeling3 = "1", main_1 = "1", feeling2 = "2", expedition = "2", upgrade = "2", home = "3", mission = "4", touch2 = "3", feeling4 = "3", feeling5 = "3", battle = "4", login = "2", lose = "4", main_3 = "2", propose = "2" } }, shengluyisi_3 = { faces = { main_2 = "1", feeling3 = "4", main_1 = "3", feeling1 = "2", feeling2 = "1", upgrade = "2", home = "1", mission_complete = "3", touch2 = "5", feeling4 = "3", hp_warning = "3", login = "1", lose = "2" } }, jifeng_2 = { faces = { mail = "1", feeling3 = "2", main_2 = "3", feeling1 = "2", expedition = "2", win_mvp = "3", home = "2", mission = "3", touch2 = "4", feeling4 = "3", touch = "4", propose = "1", lose = "4", main_3 = "2", feeling5 = "1", hp_warning = "2", login = "1" } }, hailunna_2 = { faces = { mail = "1", feeling3 = "2", main_2 = "3", feeling1 = "2", expedition = "2", win_mvp = "3", home = "2", mission = "3", touch2 = "4", feeling4 = "3", touch = "4", propose = "1", lose = "4", main_3 = "2", feeling5 = "1", hp_warning = "2", login = "1" } }, hailunna_2 = { faces = { feeling4 = "3", feeling3 = "2", main_1 = "2", feeling5 = "2", expedition = "1", upgrade = "1", mission_complete = "3", mission = "2", touch2 = "1", propose = "2", battle = "3", login = "2", lose = "1", main_3 = "2" } }, mengbiliai_2 = { faces = { win_mvp = "4", feeling3 = "4", feeling5 = "2", feeling4 = "2", propose = "2", profile = "3", hp_warning = "3", touch2 = "1", skill = "3", battle = "3", main_2 = "2", touch = "1", main_3 = "4" } }, zubing_2 = { faces = { mission_complete = "3", feeling3 = "4", main_1 = "4", feeling5 = "4", propose = "1", win_mvp = "3", home = "1", mission = "4", touch2 = "2", feeling4 = "2", feeling1 = "3", main_3 = "1" } }, nake = { faces = { feeling1 = "1", feeling3 = "2", main_1 = "2", feeling2 = "2", touch = "3", profile = "3", home = "3", feeling5 = "3", touch2 = "2", propose = "3", hp_warning = "2", feeling4 = "3", lose = "1", detail = "3" } }, aidang_h = { faces = { main_2 = "2", feeling3 = "2", mail = "2", upgrade = "1", propose = "4", win_mvp = "3", mission = "1", touch2 = "3", battle = "4", login = "4", feeling1 = "1", main_3 = "3", detail = "4" } }, xili_3 = { faces = { upgrade = "3", feeling3 = "3", feeling5 = "2", feeling4 = "2", expedition = "3", win_mvp = "1", propose = "1", hp_warning = "3", touch2 = "3", skill = "3", battle = "3", main_2 = "3", lose = "2", main_3 = "1" } }, chuchun_2 = { faces = { touch = "1", feeling3 = "2", main_1 = "1", feeling1 = "2", expedition = "2", win_mvp = "1", propose = "3", mission = "1", touch2 = "3", feeling4 = "3", lose = "3", main_3 = "3", upgrade = "3", mission_complete = "3", feeling2 = "3", battle = "1", login = "3", detail = "2" } }, wensensi_2 = { faces = { win_mvp = "1", feeling1 = "3", main_1 = "1", feeling2 = "2", expedition = "2", upgrade = "2", feeling5 = "1", mission = "2", touch2 = "3", propose = "1", skill = "2", hp_warning = "2", mail = "2", lose = "3", main_3 = "2", detail = "1" } }, shengli_2 = { faces = { main_2 = "2", feeling4 = "2", feeling5 = "2", propose = "3", hp_warning = "2", win_mvp = "1", home = "3", mission = "2", touch2 = "2", battle = "2", login = "2", feeling1 = "1", main_3 = "3", detail = "3" } }, tianlangxing = { faces = { main_2 = "2", feeling3 = "3", feeling5 = "3", feeling2 = "2", propose = "1", upgrade = "3", home = "3", mission = "2", touch2 = "1", skill = "2", hp_warning = "2", login = "3", lose = "2", main_3 = "3" } }, yamaijia_2 = { faces = { hp_warning = "5", feeling3 = "4", feeling4 = "2", feeling1 = "5", main_2 = "3", win_mvp = "6", mission = "3", touch2 = "4", skill = "2", propose = "2", lose = "5", main_3 = "1", feeling5 = "6", upgrade = "6", battle = "4", login = "3", detail = "1" } }, yuekegongjue_3 = { faces = { main_2 = "2", feeling3 = "2", feeling5 = "3", win_mvp = "3", feeling1 = "1", profile = "3", mission_complete = "3", mission = "2", touch2 = "2", hp_warning = "1", skill = "3", battle = "2", login = "2", lose = "1", main_3 = "3", detail = "3" } }, tianlangxing_2 = { faces = { touch = "1", feeling1 = "2", main_1 = "3", feeling2 = "2", feeling5 = "1", profile = "3", home = "1", mission = "1", touch2 = "3", propose = "1", skill = "2", hp_warning = "2", login = "1", lose = "3", main_3 = "1", detail = "1" } }, xiefeierde_2 = { faces = { touch = "3", feeling3 = "2", feeling5 = "1", propose = "1", profile = "3", touch2 = "2", battle = "2", main_2 = "3", feeling1 = "3", main_3 = "2", detail = "3" } }, changyue = { faces = { mail = "3", feeling3 = "2", main_1 = "3", feeling5 = "3", propose = "3", win_mvp = "3", hp_warning = "1", mission = "3", touch2 = "1", skill = "3", battle = "1", main_2 = "2", lose = "1", touch1 = "3" } }, gelunweier = { faces = { feeling1 = "6", feeling3 = "7", main_1 = "6", propose = "3", expedition = "5", win_mvp = "6", home = "4", mission = "1", touch2 = "2", hp_warning = "7", feeling4 = "5", lose = "2", main_3 = "4", feeling5 = "3", mission_complete = "4", battle = "7", login = "1", detail = "5" } } } function slot1.GetCvList() slot0 = {} for slot4, slot5 in ipairs(uv0.action2Words) do if uv1.character_voice[slot5] and not uv1.AssistantInfo.isDisableSpecialClick(slot5) and slot6.unlock_condition[1] >= 0 then table.insert(slot0, slot6) end end return slot0 end function slot1.GetCVListForProfile() slot0 = {} for slot4, slot5 in pairs(uv0.character_voice) do if not uv0.AssistantInfo.isDisableSpecialClick(slot4) and slot5.unlock_condition[1] >= 0 and slot5.l2d_action ~= "" then table.insert(slot0, slot5) end end return slot0 end