slot0 = class("UpdateShipLockCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() slot3 = slot2.ship_id_list slot5 = slot2.callback if slot2.is_locked == Ship.LOCK_STATE_UNLOCK then slot7 = pg.SecondaryPWDMgr slot7:LimitedOperation(slot7.UNLOCK_SHIP, slot2.ship_id_list, function () pg.ConnectionMgr.GetInstance():Send(12022, { ship_id_list = uv0, is_locked = uv1 }, 12023, function (slot0) if slot0.result == 0 then slot1 = getProxy(BayProxy) slot2 = nil if uv0 == Ship.LOCK_STATE_LOCK then slot2 = "ship_updateShipLock_ok_lock" elseif uv0 == Ship.LOCK_STATE_UNLOCK then slot2 = "ship_updateShipLock_ok_unlock" end for slot6, slot7 in ipairs(uv1) do slot8 = slot1:getShipById(slot7) slot8:SetLockState(uv0) slot1:updateShip(slot8) uv2:sendNotification(GAME.UPDATE_LOCK_DONE, slot8) pg.TipsMgr.GetInstance():ShowTips(i18n(slot2, slot8:getName())) end if uv3 then uv3() end else pg.TipsMgr.GetInstance():ShowTips(errorTip("ship_updateShipLock", slot0.result)) end end) end) else slot6() end end return slot0