slot0 = class("RenameCommanderCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() slot4 = slot2.name if not getProxy(CommanderProxy):getCommanderById(slot2.commanderId) then return end if not slot6:canModifyName() then return end if not slot4 or slot4 == "" then return end if HXSet.hxLan(slot6:getName()) == slot4 then return end if not nameValidityCheck(slot4, 0, 12, { "spece_illegal_tip", "login_newPlayerScene_name_tooShort", "login_newPlayerScene_name_tooLong", "playerinfo_mask_word" }) then return end pg.ConnectionMgr.GetInstance():Send(25020, { commanderid = slot3, name = slot4 }, 25021, function (slot0) if slot0.result == 0 then uv0:setName(uv1) uv0:setRenameTime(pg.TimeMgr.GetInstance():GetServerTime() + pg.gameset.commander_rename_coldtime.key_value) uv2:updateCommander(uv0) uv3:sendNotification(GAME.COMMANDER_RENAME_DONE) else pg.TipsMgr.GetInstance():ShowTips(i18n("rename_commander_erro", slot0.result)) end end) end return slot0