slot0 = class("ActivityCollectionEventCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() slot3 = slot2.arg1 slot4 = slot2.onConfirm slot5 = slot2.callBack slot6 = getProxy(EventProxy) if not getProxy(ActivityProxy):getActivityByType(ActivityConst.ACTIVITY_TYPE_COLLECTION_EVENT) or slot8:isEnd() then pg.TipsMgr.GetInstance():ShowTips(i18n("common_activity_end")) return end pg.ConnectionMgr.GetInstance():Send(11202, { activity_id = slot8.id, cmd = slot2.cmd, arg1 = slot2.arg1, arg2 = slot2.arg2, arg_list = slot2.arg_list }, 11203, function (slot0) if slot0.result == 0 then if uv0.cmd == ActivityConst.COLLETION_EVENT_OP_JOIN then EventStartCommand.OnStart(uv1) if uv2 then uv2() end if uv3 then uv3() end elseif uv0.cmd == ActivityConst.COLLETION_EVENT_OP_SUBMIT then table.insert(uv4.data1_list, uv1) uv5:updateActivity(uv4) slot1 = {} if table.indexof(uv4:getConfig("config_data"), uv1) < uv4:getDayIndex() and slot4 <= #slot2 then table.insert(slot1, { finish_time = 0, over_time = 0, id = slot2[slot4], ship_id_list = {}, activity_id = uv4.id }) end EventFinishCommand.OnFinish(uv1, { exp = slot0.number[1], drop_list = slot0.award_list, new_collection = slot1, is_cri = slot0.number[2] }, uv3) if uv2 then uv2() end elseif uv0.cmd == ActivityConst.COLLETION_EVENT_OP_GIVE_UP then EventGiveUpCommand.OnCancel(uv1) slot1 = {} if table.indexof(uv4:getConfig("config_data"), uv1) < uv4:getDayIndex() and slot4 <= #slot2 then table.insert(slot1, { finish_time = 0, over_time = 0, id = slot2[slot4], ship_id_list = {}, activity_id = uv4.id }) end if #slot1 > 0 then slot5, slot6 = uv6:findInfoById(uv1) table.remove(uv6.eventList, slot6) for slot10, slot11 in ipairs(slot1) do table.insert(uv6.eventList, EventInfo.New(slot11)) end end if uv2 then uv2() end if uv3 then uv3() end pg.m02:sendNotification(GAME.EVENT_LIST_UPDATE) end else pg.TipsMgr.GetInstance():ShowTips(ERROR_MESSAGE[slot0.result] .. slot0.result) end end) end return slot0