slot0 = class("WorldMediaCollectionFileLayer", import(".WorldMediaCollectionTemplateLayer")) function slot0.getUIName(slot0) return "WorldMediaCollectionFileUI" end function slot0.OnInit(slot0) slot0._top = slot0:findTF("Top") end function slot0.GetDetailLayer(slot0) if not slot0.detailLayer then slot0.detailLayer = WorldMediaCollectionFileDetailLayer.New(slot0, slot0._tf, slot0.event, slot0.contextData) slot0.detailLayer:Load() end return slot0.detailLayer end function slot0.OpenDetailLayer(slot0, slot1, slot2) slot0.contextData.FileGroupIndex = slot1 slot0:GetDetailLayer().buffer:Show() if slot2 then slot3.buffer:Openning() else slot3.buffer:Enter() end slot0:HideGroupLayer() end function slot0.HideDetailLayer(slot0) if not slot0.detailLayer then return end slot0.detailLayer.buffer:Hide() end function slot0.CloseDetailLayer(slot0) if slot0.detailLayer then slot0.detailLayer:Destroy() slot0.detailLayer = nil end end function slot0.GetGroupLayer(slot0) if not slot0.groupLayer then slot0.groupLayer = WorldMediaCollectionFileGroupLayer.New(slot0, slot0._tf, slot0.event, slot0.contextData) slot0.groupLayer:Load() end return slot0.groupLayer end function slot0.OpenGroupLayer(slot0) slot1 = slot0:GetGroupLayer() slot1.buffer:Show() slot1.buffer:UpdateGroupList() slot0:HideDetailLayer() end function slot0.HideGroupLayer(slot0) if not slot0.groupLayer then return end slot0.groupLayer.buffer:Hide() end function slot0.CloseGroupLayer(slot0) if slot0.groupLayer then slot0.groupLayer:Destroy() slot0.groupLayer = nil end end function slot0.OnSelected(slot0) uv0.super.OnSelected(slot0) if slot0.contextData.FileGroupIndex then slot0:OpenDetailLayer(slot0.contextData.FileGroupIndex) else slot0:OpenGroupLayer() end end function slot0.OnReselected(slot0) uv0.super.OnReselected(slot0) slot0:Backward() end function slot0.OnDeselected(slot0) slot0:HideDetailLayer() slot0:HideGroupLayer() slot0.contextData.FileGroupIndex = nil slot0.contextData.SelectedFile = nil uv0.super.OnDeselected(slot0) end function slot0.Backward(slot0) if not slot0.contextData.FileGroupIndex then return end slot0.contextData.FileGroupIndex = nil slot0.contextData.SelectedFile = nil slot0:OpenGroupLayer() return true end function slot0.OnBackward(slot0) return slot0:Backward() end function slot0.OnDestroy(slot0) slot0:CloseDetailLayer() slot0:CloseGroupLayer() uv0.super.OnDestroy(slot0) end return slot0