slot0 = class("CardPairsMediator", import("..base.ContextMediator")) slot0.EVENT_OPERATION = "event operation" function slot0.register(slot0) slot0:bind(uv0.EVENT_OPERATION, function (slot0, slot1) uv0:sendNotification(GAME.ACTIVITY_OPERATION, slot1) end) slot0:setActivityData() slot0:setPlayerData() end function slot0.listNotificationInterests(slot0) return { ActivityProxy.ACTIVITY_UPDATED, PlayerProxy.UPDATED, ActivityProxy.ACTIVITY_SHOW_AWARDS, ActivityProxy.ACTIVITY_OPERATION_DONE } end function slot0.handleNotification(slot0, slot1) if slot1:getName() == ActivityProxy.ACTIVITY_UPDATED then slot0.viewComponent:setActivityData(slot1:getBody()) elseif slot2 == PlayerProxy.UPDATED then slot0.viewComponent:setPlayerData(slot3) elseif slot2 == ActivityProxy.ACTIVITY_SHOW_AWARDS then slot0.viewComponent:emit(BaseUI.ON_ACHIEVE, slot3.awards, slot3.callback) elseif slot2 == ActivityProxy.ACTIVITY_OPERATION_DONE then slot0.viewComponent:checkActivityEnd() end end function slot0.setPlayerData(slot0) slot0.viewComponent:setPlayerData(getProxy(PlayerProxy):getData()) end function slot0.setActivityData(slot0) slot0.viewComponent:setActivityData(getProxy(ActivityProxy):getActivityByType(ActivityConst.ACTIVITY_TYPE_CARD_PAIRS)) end return slot0